3DGEN: A GAN-based approach for generating novel 3D models from image data
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Abstract (arXiv)
The recent advances in text and image synthesis show a great promise for the future of generative models in creative fields. However, a less explored area is the one of 3D model generation, with a lot of potential applications to game design, video production, and physical product design. In our paper, we present 3DGEN, a model that leverages the recent work on both Neural Radiance Fields for object reconstruction and GAN-based image generation. We show that the proposed architecture can generate plausible meshes for objects of the same category as the training images and compare the resulting meshes with the state-of-the-art baselines, leading to visible uplifts in generation quality.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 10 of its 15 references that are in the map. First posted on arXiv 13 Dec 2023.
Builds on
10 of 15 references.
References · 10
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,539
- 2022Generative Adversarial Networkscited by 5,603
- 2017CARLA: An Open Urban Driving Simulatorcited by 2,431
- 2020Implicit Geometric Regularization for Learning Shapescited by 707
- 2020GRAF: Generative Radiance Fields for 3D-Aware Image Synthesiscited by 688
- 2018Which Training Methods for GANs do actually Converge?cited by 672
- 2021UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstructioncited by 643
- 2022GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Imagescited by 446
- 2018PhotoShape: Photorealistic Materials for Large-Scale Shape Collectionscited by 21
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Citing papers per year: 2026: 1.
1 paper.