mlsanityData to 14 Oct 2026

ChatAnything: Facetime Chat with LLM-Enhanced Personas

arXiv 2311.06772 ↗First posted 12 Nov 2023cs.CV cs.AIcited by 3

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Abstract (arXiv)

In this technical report, we target generating anthropomorphized personas for LLM-based characters in an online manner, including visual appearance, personality and tones, with only text descriptions. To achieve this, we first leverage the in-context learning capability of LLMs for personality generation by carefully designing a set of system prompts. We then propose two novel concepts: the mixture of voices (MoV) and the mixture of diffusers (MoD) for diverse voice and appearance generation. For MoV, we utilize the text-to-speech (TTS) algorithms with a variety of pre-defined tones and select the most matching one based on the user-provided text description automatically. For MoD, we combine the recent popular text-to-image generation techniques and talking head algorithms to streamline the process of generating talking objects. We termed the whole framework as ChatAnything. With it, users could be able to animate anything with any personas that are anthropomorphic using just a few text inputs. However, we have observed that the anthropomorphic objects produced by current generative models are often undetectable by pre-trained face landmark detectors, leading to failure of the face motion generation, even if these faces possess human-like appearances because those images are nearly seen during the training (e.g., OOD samples). To address this issue, we incorporate pixel-level guidance to infuse human face landmarks during the image generation phase. To benchmark these metrics, we have built an evaluation dataset. Based on it, we verify that the detection rate of the face landmark is significantly increased from 57.0% to 92.5% thus allowing automatic face animation based on generated speech content. The code and more results can be found at https://chatanything.github.io/.

Key facts. Cited by 3 papers in the map (data through 14 Oct 2026). Builds on 17 of its 24 references that are in the map. First posted on arXiv 12 Nov 2023.

Builds on

17 of 24 references.

References · 17

  1. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
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  9. 2022SadTalker: Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animationcited by 382
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5 more
  1. 2020Talking-head Generation with Rhythmic Head Motioncited by 112
  2. 2020Towards Automatic Face-to-Face Translationcited by 96
  3. 2023StyleSync: High-Fidelity Generalized and Personalized Lip Sync in Style-based Generatorcited by 89
  4. 2022MagicMix: Semantic Mixing with Diffusion Modelscited by 63
  5. 2023MaskDiffusion: Boosting Text-to-Image Consistency with Conditional Maskcited by 17

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 2; 2025: 0; 2026: 1.

3 papers.