mlsanityData to 7 Oct 2026

Estimator-Coupled Reinforcement Learning for Robust Purely Tactile In-Hand Manipulation

arXiv 2311.04060 ↗First posted 7 Nov 2023cs.RO cs.LGcited by 7

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Abstract (arXiv)

This paper identifies and addresses the problems with naively combining (reinforcement) learning-based controllers and state estimators for robotic in-hand manipulation. Specifically, we tackle the challenging task of purely tactile, goal-conditioned, dextrous in-hand reorientation with the hand pointing downwards. Due to the limited sensing available, many control strategies that are feasible in simulation when having full knowledge of the object's state do not allow for accurate state estimation. Hence, separately training the controller and the estimator and combining the two at test time leads to poor performance. We solve this problem by coupling the control policy to the state estimator already during training in simulation. This approach leads to more robust state estimation and overall higher performance on the task while maintaining an interpretability advantage over end-to-end policy learning. With our GPU-accelerated implementation, learning from scratch takes a median training time of only 6.5 hours on a single, low-cost GPU. In simulation experiments with the DLR-Hand II and for four significantly different object shapes, we provide an in-depth analysis of the performance of our approach. We demonstrate the successful sim2real transfer by rotating the four objects to all 24 orientations in the π/2 discretization of SO(3), which has never been achieved for such a diverse set of shapes. Finally, our method can reorient a cube consecutively to nine goals (median), which was beyond the reach of previous methods in this challenging setting.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 11 of its 17 references that are in the map. First posted on arXiv 7 Nov 2023.

Builds on

11 of 17 references.

References · 11

  1. 2017Proximal Policy Optimization Algorithmscited by 14,441
  2. 2018Learning Dexterous In-Hand Manipulationcited by 643
  3. 2022DeXtreme: Transfer of Agile In-hand Manipulation from Simulation to Realitycited by 136
  4. 2022In-Hand Object Rotation via Rapid Motor Adaptationcited by 102
  5. 2023Rotating without Seeing: Towards In-hand Dexterity through Touchcited by 78
  6. 2020D2RL: Deep Dense Architectures in Reinforcement Learningcited by 40
  7. 2023DexPBT: Scaling up Dexterous Manipulation for Hand-Arm Systems with Population Based Trainingcited by 24
  8. 2022Complex In-Hand Manipulation via Compliance-Enabled Finger Gaiting and Multi-Modal Planningcited by 21
  9. 2023Sampling-based Exploration for Reinforcement Learning of Dexterous Manipulationcited by 20
  10. 2022Learning Purely Tactile In-Hand Manipulation with a Torque-Controlled Handcited by 17
  11. 2023Dextrous Tactile In-Hand Manipulation Using a Modular Reinforcement Learning Architecturecited by 17

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2023: 1; 2024: 2; 2025: 2; 2026: 2.

7 papers.