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Sample Complexity of Linear Regression Models for Opinion Formation in Networks

arXiv 2311.02349 ↗First posted 4 Nov 2023cs.GT cs.LG cs.SIcited by 0

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Abstract (arXiv)

Consider public health officials aiming to spread awareness about a new vaccine in a community interconnected by a social network. How can they distribute information with minimal resources, so as to avoid polarization and ensure community-wide convergence of opinion? To tackle such challenges, we initiate the study of sample complexity of opinion convergence in networks. Our framework is built on the recognized opinion formation game, where we regard the opinion of each agent as a data-derived model, unlike previous works that treat opinions as data-independent scalars. The opinion model for every agent is initially learned from its local samples and evolves game-theoretically as all agents communicate with neighbors and revise their models towards an equilibrium. Our focus is on the sample complexity needed to ensure that the opinions converge to an equilibrium such that the final model of every agent has low generalization error. Our paper has two main technical results. First, we present a novel polynomial time optimization framework to quantify the total sample complexity for arbitrary networks, when the underlying learning problem is (generalized) linear regression. Second, we leverage this optimization to study the network gain which measures the improvement of sample complexity when learning over a network compared to that in isolation. Towards this end, we derive network gain bounds for various network classes including cliques, star graphs, and random regular graphs. Additionally, our framework provides a method to study sample distribution within the network, suggesting that it is sufficient to allocate samples inversely to the degree. Empirical results on both synthetic and real-world networks strongly support our theoretical findings.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 9 of its 39 references that are in the map. First posted on arXiv 4 Nov 2023.

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References · 9

  1. 2016Communication-Efficient Learning of Deep Networks from Decentralized Datacited by 7,592
  2. 2016Motifs in Temporal Networkscited by 101
  3. 2019Peer-to-peer Federated Learning on Graphscited by 85
  4. 2020Model-sharing Games: Analyzing Federated Learning Under Voluntary Participationcited by 60
  5. 2014Learning without Concentrationcited by 50
  6. 2021One for One, or All for All: Equilibria and Optimality of Collaboration in Federated Learningcited by 39
  7. 2022On-Demand Sampling: Learning Optimally from Multiple Distributionscited by 39
  8. 2018Improved Algorithms for Collaborative PAC Learningcited by 20
  9. 2018Tight Bounds for Collaborative PAC Learning via Multiplicative Weightscited by 15

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