Online Learning with Costly Features in Non-stationary Environments
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Abstract (arXiv)
Maximizing long-term rewards is the primary goal in sequential decision-making problems. The majority of existing methods assume that side information is freely available, enabling the learning agent to observe all features' states before making a decision. In real-world problems, however, collecting beneficial information is often costly. That implies that, besides individual arms' reward, learning the observations of the features' states is essential to improve the decision-making strategy. The problem is aggravated in a non-stationary environment where reward and cost distributions undergo abrupt changes over time. To address the aforementioned dual learning problem, we extend the contextual bandit setting and allow the agent to observe subsets of features' states. The objective is to maximize the long-term average gain, which is the difference between the accumulated rewards and the paid costs on average. Therefore, the agent faces a trade-off between minimizing the cost of information acquisition and possibly improving the decision-making process using the obtained information. To this end, we develop an algorithm that guarantees a sublinear regret in time. Numerical results demonstrate the superiority of our proposed policy in a real-world scenario.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 11 of its 36 references that are in the map. First posted on arXiv 18 Jul 2023.
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References · 11
- 2018Online Learning: A Comprehensive Surveycited by 205
- 2019Weighted Linear Bandits for Non-Stationary Environmentscited by 86
- 2018Learning to Optimize under Non-Stationaritycited by 85
- 2019A New Algorithm for Non-stationary Contextual Bandits: Efficient, Optimal, and Parameter-freecited by 71
- 2017Efficient Contextual Bandits in Non-stationary Worldscited by 62
- 2018Learning Contextual Bandits in a Non-stationary Environmentcited by 26
- 2019Classification with Costly Features as a Sequential Decision-Making Problemcited by 23
- 2015Multi-armed Bandits with Application to 5G Small Cellscited by 18
- 2020Contextual-Bandit Based Personalized Recommendation with Time-Varying User Interestscited by 18
- 2017Context Attentive Bandits: Contextual Bandit with Restricted Contextcited by 14
- 2019Multi-Armed Bandit for Energy-Efficient and Delay-Sensitive Edge Computing in Dynamic Networks with Uncertaintycited by 8
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