mlsanityData to 7 Oct 2026

Deep Dynamic Cloud Lighting

arXiv 2304.09317 ↗First posted 18 Apr 2023cs.GR cs.CV cs.LGcited by 3

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Abstract (arXiv)

Sky illumination is a core source of lighting in rendering, and a substantial amount of work has been developed to simulate lighting from clear skies. However, in reality, clouds substantially alter the appearance of the sky and subsequently change the scene's illumination. While there have been recent advances in developing sky models which include clouds, these all neglect cloud movement which is a crucial component of cloudy sky appearance. In any sort of video or interactive environment, it can be expected that clouds will move, sometimes quite substantially in a short period of time. Our work proposes a solution to this which enables whole-sky dynamic cloud synthesis for the first time. We achieve this by proposing a multi-timescale sky appearance model which learns to predict the sky illumination over various timescales, and can be used to add dynamism to previous static, cloudy sky lighting approaches.

Key facts. Cited by 3 papers in the map (data through 7 Oct 2026). Builds on 11 of its 48 references that are in the map. First posted on arXiv 18 Apr 2023.

Builds on

11 of 48 references.

References · 11

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  11. 2018A Radiative Transfer Framework for Spatially-Correlated Materialscited by 7

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Citing papers per year: 2023: 1; 2024: 2.

3 papers.