Strategy Synthesis in Markov Decision Processes Under Limited Sampling Access
Not on the map. Why?
Abstract (arXiv)
A central task in control theory, artificial intelligence, and formal methods is to synthesize reward-maximizing strategies for agents that operate in partially unknown environments. In environments modeled by gray-box Markov decision processes (MDPs), the impact of the agents' actions are known in terms of successor states but not the stochastics involved. In this paper, we devise a strategy synthesis algorithm for gray-box MDPs via reinforcement learning that utilizes interval MDPs as internal model. To compete with limited sampling access in reinforcement learning, we incorporate two novel concepts into our algorithm, focusing on rapid and successful learning rather than on stochastic guarantees and optimality: lower confidence bound exploration reinforces variants of already learned practical strategies and action scoping reduces the learning action space to promising actions. We illustrate benefits of our algorithms by means of a prototypical implementation applied on examples from the AI and formal methods communities.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 6 of its 45 references that are in the map. First posted on arXiv 22 Mar 2023.
Builds on
6 of 45 references.
References · 6
- 2021A Survey of Exploration Methods in Reinforcement Learningcited by 68
- 2014Verification of Markov Decision Processes using Learning Algorithmscited by 38
- 2019PAC Statistical Model Checking for Markov Decision Processes and Stochastic Gamescited by 30
- 2022Robust Anytime Learning of Markov Decision Processescited by 16
- 2021From Verification to Causality-based Explicationscited by 12
- 2015Faster Statistical Model Checking for Unbounded Temporal Propertiescited by 9
Built on by
Citing papers per year: 2024: 1.
1 paper.