Exploring Kinodynamic Fabrics for Reactive Whole-Body Control of Underactuated Humanoid Robots
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Abstract (arXiv)
For bipedal humanoid robots to successfully operate in the real world, they must be competent at simultaneously executing multiple motion tasks while reacting to unforeseen external disturbances in real-time. We propose Kinodynamic Fabrics as an approach for the specification, solution and simultaneous execution of multiple motion tasks in real-time while being reactive to dynamism in the environment. Kinodynamic Fabrics allows for the specification of prioritized motion tasks as forced spectral semi-sprays and solves for desired robot joint accelerations at real-time frequencies. We evaluate the capabilities of Kinodynamic fabrics on diverse physically challenging whole-body control tasks with a bipedal humanoid robot both in simulation and in the real-world. Kinodynamic Fabrics outperforms the state-of-the-art Quadratic Program based whole-body controller on a variety of whole-body control tasks on run-time and reactivity metrics in our experiments. Our open-source implementation of Kinodynamic Fabrics as well as robot demonstration videos can be found at this url: https://adubredu.github.io/kinofabs.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). First posted on arXiv 7 Mar 2023.
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Citing papers per year: 2024: 1; 2025: 3; 2026: 1.
5 papers.
- 2024HumanoidBench: Simulated Humanoid Benchmark for Whole-Body Locomotion and Manipulationcited by 101
- 2025Learning Getting-Up Policies for Real-World Humanoid Robotscited by 21
- 2025PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction Systemcited by 17
- 2025AURA: Autonomous Upskilling with Retrieval-Augmented Agentscited by 1
- 2026Opt2VLA: Force-Aware Vision-Language-Action for Contact-Rich Humanoid Whole-Body Manipulationcited by 0
- 2026Opt2VLA: Force-Aware Vision-Language-Action for Contact-Rich Humanoid Whole-Body Manipulation21 Sep 2026
- 2025PhysHSI: Towards a Real-World Generalizable and Natural Humanoid-Scene Interaction System13 Oct 2025
- 2025AURA: Autonomous Upskilling with Retrieval-Augmented Agents3 Jun 2025
- 2025Learning Getting-Up Policies for Real-World Humanoid Robots17 Feb 2025
- 2024HumanoidBench: Simulated Humanoid Benchmark for Whole-Body Locomotion and Manipulation15 Mar 2024