Learning Graph-Enhanced Commander-Executor for Multi-Agent Navigation
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Abstract (arXiv)
This paper investigates the multi-agent navigation problem, which requires multiple agents to reach the target goals in a limited time. Multi-agent reinforcement learning (MARL) has shown promising results for solving this issue. However, it is inefficient for MARL to directly explore the (nearly) optimal policy in the large search space, which is exacerbated as the agent number increases (e.g., 10+ agents) or the environment is more complex (e.g., 3D simulator). Goal-conditioned hierarchical reinforcement learning (HRL) provides a promising direction to tackle this challenge by introducing a hierarchical structure to decompose the search space, where the low-level policy predicts primitive actions in the guidance of the goals derived from the high-level policy. In this paper, we propose Multi-Agent Graph-Enhanced Commander-Executor (MAGE-X), a graph-based goal-conditioned hierarchical method for multi-agent navigation tasks. MAGE-X comprises a high-level Goal Commander and a low-level Action Executor. The Goal Commander predicts the probability distribution of goals and leverages them to assign each agent the most appropriate final target. The Action Executor utilizes graph neural networks (GNN) to construct a subgraph for each agent that only contains crucial partners to improve cooperation. Additionally, the Goal Encoder in the Action Executor captures the relationship between the agent and the designated goal to encourage the agent to reach the final target. The results show that MAGE-X outperforms the state-of-the-art MARL baselines with a 100% success rate with only 3 million training steps in multi-agent particle environments (MPE) with 50 agents, and at least a 12% higher success rate and 2x higher data efficiency in a more complicated quadrotor 3D navigation task.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Builds on 27 of its 47 references that are in the map. First posted on arXiv 8 Feb 2023.
Builds on
27 of 47 references.
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15 more
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Built on by
Citing papers per year: 2023: 2; 2024: 1; 2025: 1; 2026: 2.
6 papers.
- 2025Graphs Meet AI Agents: Taxonomy, Progress, and Future Opportunitiescited by 23
- 2024Attention Graph for Multi-Robot Social Navigation with Deep Reinforcement Learningcited by 4
- 2023Active Neural Topological Mapping for Multi-Agent Explorationcited by 0
- 2023MASP: Scalable GNN-based Planning for Multi-Agent Navigationcited by 0
- 2026COIN: Collaborative Interaction-Aware Multi-Agent Reinforcement Learning for Self-Driving Systemscited by 0
- 2026A Survey of Multi-Agent Deep Reinforcement Learning with Graph Neural Network-Based Communicationcited by 0
- 2026A Survey of Multi-Agent Deep Reinforcement Learning with Graph Neural Network-Based Communication28 Apr 2026
- 2026COIN: Collaborative Interaction-Aware Multi-Agent Reinforcement Learning for Self-Driving Systems26 Mar 2026
- 2025Graphs Meet AI Agents: Taxonomy, Progress, and Future Opportunities22 Jun 2025
- 2024Attention Graph for Multi-Robot Social Navigation with Deep Reinforcement Learning31 Jan 2024
- 2023MASP: Scalable GNN-based Planning for Multi-Agent Navigation5 Dec 2023
- 2023Active Neural Topological Mapping for Multi-Agent Exploration1 Nov 2023