Understanding Visual Arts Experiences of Blind People
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Abstract (arXiv)
Visual arts play an important role in cultural life and provide access to social heritage and self-enrichment, but most visual arts are inaccessible to blind people. Researchers have explored different ways to enhance blind people's access to visual arts (e.g., audio descriptions, tactile graphics). However, how blind people adopt these methods remains unknown. We conducted semi-structured interviews with 15 blind visual arts patrons to understand how they engage with visual artwork and the factors that influence their adoption of visual arts access methods. We further examined interview insights in a follow-up survey (N=220). We present: 1) current practices and challenges of accessing visual artwork in-person and online (e.g., Zoom tour), 2) motivation and cognition of perceiving visual arts (e.g., imagination), and 3) implications for designing visual arts access methods. Overall, our findings provide a roadmap for technology-based support for blind people's visual arts experiences.
Key facts. Cited by 9 papers in the map (data through 14 Oct 2026). First posted on arXiv 30 Jan 2023.
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Citing papers per year: 2024: 3; 2025: 4; 2026: 2.
9 papers.
- 2024"We are at the mercy of others' opinion": Supporting Blind People in Recreational Window Shopping with AI-infused Technologycited by 5
- 2024Engaging with Children's Artwork in Mixed Visual-Ability Familiescited by 3
- 2025Exploring the Needs of Practising Musicians in Co-Creative AI Through Co-Designcited by 3
- 2025How Users Who are Blind or Low Vision Play Mobile Games: Perceptions, Challenges, and Strategiescited by 3
- 2025Exploring Object Status Recognition for Recipe Progress Tracking in Non-Visual Cookingcited by 2
- 2025More than One Step at a Time: Designing Procedural Feedback for Non-visual Makeup Routinescited by 2
- 2024Unlocking Fair Use in the Generative AI Supply Chain: A Systematized Literature Reviewcited by 0
- 2026Beyond Descriptions: A Generative Scene2Audio Framework for Blind and Low-Vision Users to Experience Vista Landscapescited by 0
- 2026Bespoke Visual Assistance: What and How do Blind and Low-Vision People Create with Agentic Programming?cited by 0
- 2026Bespoke Visual Assistance: What and How do Blind and Low-Vision People Create with Agentic Programming?23 Jul 2026
- 2026Beyond Descriptions: A Generative Scene2Audio Framework for Blind and Low-Vision Users to Experience Vista Landscapes28 Mar 2026
- 2025More than One Step at a Time: Designing Procedural Feedback for Non-visual Makeup Routines5 Jul 2025
- 2025Exploring Object Status Recognition for Recipe Progress Tracking in Non-Visual Cooking4 Jul 2025
- 2025How Users Who are Blind or Low Vision Play Mobile Games: Perceptions, Challenges, and Strategies14 Feb 2025
- 2025Exploring the Needs of Practising Musicians in Co-Creative AI Through Co-Design13 Feb 2025
- 2024Unlocking Fair Use in the Generative AI Supply Chain: A Systematized Literature Review1 Aug 2024
- 2024Engaging with Children's Artwork in Mixed Visual-Ability Families26 Jul 2024
- 2024"We are at the mercy of others' opinion": Supporting Blind People in Recreational Window Shopping with AI-infused Technology10 May 2024