mlsanityData to 14 Oct 2026

Joint action loss for proximal policy optimization

arXiv 2301.10919 ↗First posted 26 Jan 2023cs.LG cs.AIcited by 0

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Abstract (arXiv)

PPO (Proximal Policy Optimization) is a state-of-the-art policy gradient algorithm that has been successfully applied to complex computer games such as Dota 2 and Honor of Kings. In these environments, an agent makes compound actions consisting of multiple sub-actions. PPO uses clipping to restrict policy updates. Although clipping is simple and effective, it is not efficient in its sample use. For compound actions, most PPO implementations consider the joint probability (density) of sub-actions, which means that if the ratio of a sample (state compound-action pair) exceeds the range, the gradient the sample produces is zero. Instead, for each sub-action we calculate the loss separately, which is less prone to clipping during updates thereby making better use of samples. Further, we propose a multi-action mixed loss that combines joint and separate probabilities. We perform experiments in Gym-μRTS and MuJoCo. Our hybrid model improves performance by more than 50% in different MuJoCo environments compared to OpenAI's PPO benchmark results. And in Gym-μRTS, we find the sub-action loss outperforms the standard PPO approach, especially when the clip range is large. Our findings suggest this method can better balance the use-efficiency and quality of samples.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 8 of its 11 references that are in the map. First posted on arXiv 26 Jan 2023.

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8 of 11 references.

References · 8

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2015Trust Region Policy Optimizationcited by 2,580
  3. 2019Dota 2 with Large Scale Deep Reinforcement Learningcited by 1,103
  4. 2020Implementation Matters in Deep Policy Gradients: A Case Study on PPO and TRPOcited by 186
  5. 2019Mastering Complex Control in MOBA Games with Deep Reinforcement Learningcited by 161
  6. 2019Truly Proximal Policy Optimizationcited by 69
  7. 2019Trust Region-Guided Proximal Policy Optimizationcited by 36
  8. 2021Gym-μRTS: Toward Affordable Full Game Real-time Strategy Games Research with Deep Reinforcement Learningcited by 19

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