A Hierarchical Deep Reinforcement Learning Framework for 6-DOF UCAV Air-to-Air Combat
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Abstract (arXiv)
Unmanned combat air vehicle (UCAV) combat is a challenging scenario with continuous action space. In this paper, we propose a general hierarchical framework to resolve the within-vision-range (WVR) air-to-air combat problem under 6 dimensions of degree (6-DOF) dynamics. The core idea is to divide the whole decision process into two loops and use reinforcement learning (RL) to solve them separately. The outer loop takes into account the current combat situation and decides the expected macro behavior of the aircraft according to a combat strategy. Then the inner loop tracks the macro behavior with a flight controller by calculating the actual input signals for the aircraft. We design the Markov decision process for both the outer loop strategy and inner loop controller, and train them by proximal policy optimization (PPO) algorithm. For the inner loop controller, we design an effective reward function to accurately track various macro behavior. For the outer loop strategy, we further adopt a fictitious self-play mechanism to improve the combat performance by constantly combating against the historical strategies. Experiment results show that the inner loop controller can achieve better tracking performance than fine-tuned PID controller, and the outer loop strategy can perform complex maneuvers to get higher and higher winning rate, with the generation evolves.
Key facts. Cited by 10 papers in the map (data through 14 Oct 2026). Builds on 9 of its 57 references that are in the map. First posted on arXiv 5 Dec 2022.
Builds on
9 of 57 references.
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Citing papers per year: 2023: 2; 2024: 3; 2025: 4; 2026: 1.
10 papers.
- 2023Cross-domain Random Pre-training with Prototypes for Reinforcement Learningcited by 9
- 2025TeViR: Text-to-Video Reward with Diffusion Models for Efficient Reinforcement Learningcited by 8
- 2023Hierarchical Multi-Agent Reinforcement Learning for Air Combat Maneuveringcited by 5
- 2024A survey of air combat behavior modeling using machine learningcited by 3
- 2024Learning Future Representation with Synthetic Observations for Sample-efficient Reinforcement Learningcited by 3
- 2025A Hierarchical Reinforcement Learning Framework for Multi-UAV Combat Using Leader-Follower Strategycited by 3
- 2024Interpretable DRL-based Maneuver Decision of UCAV Dogfightcited by 0
- 2025Rule-Based Conflict-Free Decision Framework in Swarm Confrontationcited by 0
- 2025Embedded Mean Field Reinforcement Learning for Perimeter-defense Gamecited by 0
- 2026Perfecting Aircraft Maneuvers with Reinforcement Learningcited by 0
- 2026Perfecting Aircraft Maneuvers with Reinforcement Learning27 Apr 2026
- 2025TeViR: Text-to-Video Reward with Diffusion Models for Efficient Reinforcement Learning26 May 2025
- 2025Embedded Mean Field Reinforcement Learning for Perimeter-defense Game20 May 2025
- 2025Rule-Based Conflict-Free Decision Framework in Swarm Confrontation10 Mar 2025
- 2025A Hierarchical Reinforcement Learning Framework for Multi-UAV Combat Using Leader-Follower Strategy22 Jan 2025
- 2024Interpretable DRL-based Maneuver Decision of UCAV Dogfight28 May 2024
- 2024Learning Future Representation with Synthetic Observations for Sample-efficient Reinforcement Learning20 May 2024
- 2024A survey of air combat behavior modeling using machine learning22 Apr 2024
- 2023Hierarchical Multi-Agent Reinforcement Learning for Air Combat Maneuvering20 Sep 2023
- 2023Cross-domain Random Pre-training with Prototypes for Reinforcement Learning11 Feb 2023