mlsanityData to 14 Oct 2026

Reinforcement Learning for UAV control with Policy and Reward Shaping

arXiv 2212.03828 ↗First posted 6 Dec 2022cs.AI cs.LG cs.ROcited by 1

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Abstract (arXiv)

In recent years, unmanned aerial vehicle (UAV) related technology has expanded knowledge in the area, bringing to light new problems and challenges that require solutions. Furthermore, because the technology allows processes usually carried out by people to be automated, it is in great demand in industrial sectors. The automation of these vehicles has been addressed in the literature, applying different machine learning strategies. Reinforcement learning (RL) is an automation framework that is frequently used to train autonomous agents. RL is a machine learning paradigm wherein an agent interacts with an environment to solve a given task. However, learning autonomously can be time consuming, computationally expensive, and may not be practical in highly-complex scenarios. Interactive reinforcement learning allows an external trainer to provide advice to an agent while it is learning a task. In this study, we set out to teach an RL agent to control a drone using reward-shaping and policy-shaping techniques simultaneously. Two simulated scenarios were proposed for the training; one without obstacles and one with obstacles. We also studied the influence of each technique. The results show that an agent trained simultaneously with both techniques obtains a lower reward than an agent trained using only a policy-based approach. Nevertheless, the agent achieves lower execution times and less dispersion during training.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 10 of its 35 references that are in the map. First posted on arXiv 6 Dec 2022.

Builds on

10 of 35 references.

References · 10

  1. 2020FRESH: Interactive Reward Shaping in High-Dimensional State Spaces using Human Feedbackcited by 15
  2. 2020A Conceptual Framework for Externally-influenced Agents: An Assisted Reinforcement Learning Reviewcited by 15
  3. 2021Subgoal-based Reward Shaping to Improve Efficiency in Reinforcement Learningcited by 11
  4. 2017Guiding Reinforcement Learning Exploration Using Natural Languagecited by 10
  5. 2017Explore, Exploit or Listen: Combining Human Feedback and Policy Model to Speed up Deep Reinforcement Learning in 3D Worldscited by 8
  6. 2020A Comparison of Humanoid Robot Simulators: A Quantitative Approachcited by 8
  7. 2020Human Engagement Providing Evaluative and Informative Advice for Interactive Reinforcement Learningcited by 7
  8. 2021Persistent Rule-based Interactive Reinforcement Learningcited by 5
  9. 2020iCub: Learning Emotion Expressions using Human Rewardcited by 4
  10. 2020Unmanned Aerial Vehicle Control Through Domain-based Automatic Speech Recognitioncited by 4

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.