The Second-place Solution for CVPR 2022 SoccerNet Tracking Challenge
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Abstract (arXiv)
This is our second-place solution for CVPR 2022 SoccerNet Tracking Challenge. Our method mainly includes two steps: online short-term tracking using our Cascaded Buffer-IoU (C-BIoU) Tracker, and, offline long-term tracking using appearance feature and hierarchical clustering. At each step, online tracking yielded HOTA scores near 90, and offline tracking further improved HOTA scores to around 93.2.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 9 of its 13 references that are in the map. First posted on arXiv 24 Nov 2022.
Builds on
9 of 13 references.
References · 9
- 2019Generalized Intersection over Union: A Metric and A Loss for Bounding Box Regressioncited by 1,361
- 2017Simple Online and Realtime Tracking with a Deep Association Metriccited by 908
- 2016Simple Online and Realtime Trackingcited by 862
- 2021ByteTrack: Multi-Object Tracking by Associating Every Detection Boxcited by 812
- 2019Distance-IoU Loss: Faster and Better Learning for Bounding Box Regressioncited by 454
- 2019A Strong Baseline and Batch Normalization Neck for Deep Person Re-identificationcited by 154
- 2021Camera Calibration and Player Localization in SoccerNet-v2 and Investigation of their Representations for Action Spottingcited by 43
- 2022SoccerNet 2022 Challenges Resultscited by 28
- 2020ReMOTS: Self-Supervised Refining Multi-Object Tracking and Segmentationcited by 17
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Citing papers per year: 2024: 1; 2025: 1.
2 papers.