mlsanityData to 7 Oct 2026

OPT-Mimic: Imitation of Optimized Trajectories for Dynamic Quadruped Behaviors

arXiv 2210.01247 ↗First posted 3 Oct 2022cs.ROcited by 19

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Abstract (arXiv)

Reinforcement Learning (RL) has seen many recent successes for quadruped robot control. The imitation of reference motions provides a simple and powerful prior for guiding solutions towards desired solutions without the need for meticulous reward design. While much work uses motion capture data or hand-crafted trajectories as the reference motion, relatively little work has explored the use of reference motions coming from model-based trajectory optimization. In this work, we investigate several design considerations that arise with such a framework, as demonstrated through four dynamic behaviours: trot, front hop, 180 backflip, and biped stepping. These are trained in simulation and transferred to a physical Solo 8 quadruped robot without further adaptation. In particular, we explore the space of feed-forward designs afforded by the trajectory optimizer to understand its impact on RL learning efficiency and sim-to-real transfer. These findings contribute to the long standing goal of producing robot controllers that combine the interpretability and precision of model-based optimization with the robustness that model-free RL-based controllers offer.

Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). First posted on arXiv 3 Oct 2022.

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Citing papers per year: 2023: 9; 2024: 5; 2025: 2; 2026: 3.

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  1. 2023Language to Rewards for Robotic Skill Synthesiscited by 307
  2. 2024Open-TeleVision: Teleoperation with Immersive Active Visual Feedbackcited by 137
  3. 2024Expressive Whole-Body Control for Humanoid Robotscited by 117
  4. 2024Visual Whole-Body Control for Legged Loco-Manipulationcited by 58
  5. 2025AMO: Adaptive Motion Optimization for Hyper-Dexterous Humanoid Whole-Body Controlcited by 47
  6. 2023Not Only Rewards But Also Constraints: Applications on Legged Robot Locomotioncited by 33
  7. 2023Learning and Adapting Agile Locomotion Skills by Transferring Experiencecited by 25
  8. 2023Generalized Animal Imitator: Agile Locomotion with Versatile Motion Priorcited by 17
  9. 2023RL + Model-based Control: Using On-demand Optimal Control to Learn Versatile Legged Locomotioncited by 14
  10. 2023Controlling the Solo12 Quadruped Robot with Deep Reinforcement Learningcited by 11
  11. 2024SoloParkour: Constrained Reinforcement Learning for Visual Locomotion from Privileged Experiencecited by 10
  12. 2024Guided Reinforcement Learning for Robust Multi-Contact Loco-Manipulationcited by 9
7 more
  1. 2023Learning Diverse Skills for Local Navigation under Multi-constraint Optimalitycited by 7
  2. 2023DecAP: Decaying Action Priors for Accelerated Imitation Learning of Torque-Based Legged Locomotion Policiescited by 6
  3. 2026ZEST: Zero-shot Embodied Skill Transfer for Athletic Robot Controlcited by 4
  4. 2023DeepTransition: Viability Leads to the Emergence of Gait Transitions in Learning Anticipatory Quadrupedal Locomotion Skillscited by 2
  5. 2026Agile perceptive multi-skill locomotion for quadrupedal robots in the wildcited by 1
  6. 2025Learning Pivoting Manipulation with Force and Vision Feedback Using Optimization-based Demonstrationscited by 0
  7. 2026Opt2VLA: Force-Aware Vision-Language-Action for Contact-Rich Humanoid Whole-Body Manipulationcited by 0