3D Textured Shape Recovery with Learned Geometric Priors
Not on the map. Why?
Abstract (arXiv)
3D textured shape recovery from partial scans is crucial for many real-world applications. Existing approaches have demonstrated the efficacy of implicit function representation, but they suffer from partial inputs with severe occlusions and varying object types, which greatly hinders their application value in the real world. This technical report presents our approach to address these limitations by incorporating learned geometric priors. To this end, we generate a SMPL model from learned pose prediction and fuse it into the partial input to add prior knowledge of human bodies. We also propose a novel completeness-aware bounding box adaptation for handling different levels of scales and partialness of partial scans.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 5 of its 7 references that are in the map. First posted on arXiv 7 Sep 2022.
Builds on
5 of 7 references.
References · 5
- 2014Adam: A Method for Stochastic Optimizationcited by 37,240
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,305
- 2016Instance Normalization: The Missing Ingredient for Fast Stylizationcited by 1,198
- 2020Convolutional Occupancy Networkscited by 761
- 2020Implicit Functions in Feature Space for 3D Shape Reconstruction and Completioncited by 343
Built on by
Citing papers per year: 2022: 1.
1 paper.
- 2022ECON: Explicit Clothed humans Optimized via Normal integrationcited by 199