A Multi-body Tracking Framework - From Rigid Objects to Kinematic Structures
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Abstract (arXiv)
Kinematic structures are very common in the real world. They range from simple articulated objects to complex mechanical systems. However, despite their relevance, most model-based 3D tracking methods only consider rigid objects. To overcome this limitation, we propose a flexible framework that allows the extension of existing 6DoF algorithms to kinematic structures. Our approach focuses on methods that employ Newton-like optimization techniques, which are widely used in object tracking. The framework considers both tree-like and closed kinematic structures and allows a flexible configuration of joints and constraints. To project equations from individual rigid bodies to a multi-body system, Jacobians are used. For closed kinematic chains, a novel formulation that features Lagrange multipliers is developed. In a detailed mathematical proof, we show that our constraint formulation leads to an exact kinematic solution and converges in a single iteration. Based on the proposed framework, we extend ICG, which is a state-of-the-art rigid object tracking algorithm, to multi-body tracking. For the evaluation, we create a highly-realistic synthetic dataset that features a large number of sequences and various robots. Based on this dataset, we conduct a wide variety of experiments that demonstrate the excellent performance of the developed framework and our multi-body tracker.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 13 of its 61 references that are in the map. First posted on arXiv 2 Aug 2022.
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13 of 61 references.
References · 13
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- 2020BOP Challenge 2020 on 6D Object Localizationcited by 192
- 20193D Hand Shape and Pose Estimation from a Single RGB Imagecited by 174
- 2019PoseRBPF: A Rao-Blackwellized Particle Filter for 6D Object Pose Trackingcited by 91
- 2020se(3)-TrackNet: Data-driven 6D Pose Tracking by Calibrating Image Residuals in Synthetic Domainscited by 87
- 2021Single-view robot pose and joint angle estimation via render & comparecited by 33
- 2022Iterative Corresponding Geometry: Fusing Region and Depth for Highly Efficient 3D Tracking of Textureless Objectscited by 30
- 2016Depth-Based Object Tracking Using a Robust Gaussian Filtercited by 22
- 2021SRT3D: A Sparse Region-Based 3D Object Tracking Approach for the Real Worldcited by 19
- 2018CRAVES: Controlling Robotic Arm with a Vision-based Economic Systemcited by 18
- 2016Probabilistic Articulated Real-Time Tracking for Robot Manipulationcited by 13
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