mlsanityData to 14 Oct 2026

Combining Monte-Carlo Tree Search with Proof-Number Search

arXiv 2206.03965 ↗First posted 8 Jun 2022cs.AIcited by 2

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Abstract (arXiv)

Proof-Number Search (PNS) and Monte-Carlo Tree Search (MCTS) have been successfully applied for decision making in a range of games. This paper proposes a new approach called PN-MCTS that combines these two tree-search methods by incorporating the concept of proof and disproof numbers into the UCT formula of MCTS. Experimental results demonstrate that PN-MCTS outperforms basic MCTS in several games including Lines of Action, MiniShogi, Knightthrough, and Awari, achieving win rates up to 94.0%.

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 2 of its 41 references that are in the map. First posted on arXiv 8 Jun 2022.

Builds on

2 of 41 references.

References · 2

  1. 2019Ludii -- The Ludemic General Game Systemcited by 39
  2. 2014Monte Carlo Tree Search with Heuristic Evaluations using Implicit Minimax Backupscited by 11

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Citing papers per year: 2023: 1; 2024: 0; 2025: 1.

2 papers.