mlsanityData to 7 Oct 2026

V3GAN: Decomposing Background, Foreground and Motion for Video Generation

arXiv 2203.14074 ↗First posted 26 Mar 2022cs.CVcited by 1

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Abstract (arXiv)

Video generation is a challenging task that requires modeling plausible spatial and temporal dynamics in a video. Inspired by how humans perceive a video by grouping a scene into moving and stationary components, we propose a method that decomposes the task of video generation into the synthesis of foreground, background and motion. Foreground and background together describe the appearance, whereas motion specifies how the foreground moves in a video over time. We propose V3GAN, a novel three-branch generative adversarial network where two branches model foreground and background information, while the third branch models the temporal information without any supervision. The foreground branch is augmented with our novel feature-level masking layer that aids in learning an accurate mask for foreground and background separation. To encourage motion consistency, we further propose a shuffling loss for the video discriminator. Extensive quantitative and qualitative analysis on synthetic as well as real-world benchmark datasets demonstrates that V3GAN outperforms the state-of-the-art methods by a significant margin.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 22 of its 32 references that are in the map. First posted on arXiv 26 Mar 2022.

Builds on

22 of 32 references.

References · 22

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10 more
  1. 2015Deep multi-scale video prediction beyond mean square errorcited by 297
  2. 2019Depth-Aware Video Frame Interpolationcited by 232
  3. 2017Video Frame Synthesis using Deep Voxel Flowcited by 209
  4. 2016Temporal Generative Adversarial Nets with Singular Value Clippingcited by 198
  5. 2018Train Sparsely, Generate Densely: Memory-efficient Unsupervised Training of High-resolution Temporal GANcited by 120
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  7. 2020RELATE: Physically Plausible Multi-Object Scene Synthesis Using Structured Latent Spacescited by 32
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  10. 2019Order Matters: Shuffling Sequence Generation for Video Predictioncited by 4

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