mlsanityData to 14 Oct 2026

NovGrid: A Flexible Grid World for Evaluating Agent Response to Novelty

arXiv 2203.12117 ↗First posted 23 Mar 2022cs.AI cs.LGcited by 14

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Abstract (arXiv)

A robust body of reinforcement learning techniques have been developed to solve complex sequential decision making problems. However, these methods assume that train and evaluation tasks come from similarly or identically distributed environments. This assumption does not hold in real life where small novel changes to the environment can make a previously learned policy fail or introduce simpler solutions that might never be found. To that end we explore the concept of em novelty, defined in this work as the sudden change to the mechanics or properties of environment. We provide an ontology of for novelties most relevant to sequential decision making, which distinguishes between novelties that affect objects versus actions, unary properties versus non-unary relations, and the distribution of solutions to a task. We introduce NovGrid, a novelty generation framework built on MiniGrid, acting as a toolkit for rapidly developing and evaluating novelty-adaptation-enabled reinforcement learning techniques. Along with the core NovGrid we provide exemplar novelties aligned with our ontology and instantiate them as novelty templates that can be applied to many MiniGrid-compliant environments. Finally, we present a set of metrics built into our framework for the evaluation of novelty-adaptation-enabled machine-learning techniques, and show characteristics of a baseline RL model using these metrics.

Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). Builds on 7 of its 21 references that are in the map. First posted on arXiv 23 Mar 2022.

Builds on

7 of 21 references.

References · 7

  1. 2018Continual Lifelong Learning with Neural Networks: A Reviewcited by 1,330
  2. 2020Transfer Learning in Deep Reinforcement Learning: A Surveycited by 265
  3. 2017DARLA: Improving Zero-Shot Transfer in Reinforcement Learningcited by 149
  4. 2018VR-Goggles for Robots: Real-to-sim Domain Adaptation for Visual Controlcited by 35
  5. 2021Memory-Efficient Semi-Supervised Continual Learning: The World is its Own Replay Buffercited by 30
  6. 2021Detecting and Adapting to Novelty in Gamescited by 7
  7. 2021Representation Edit Distance as a Measure of Noveltycited by 4

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Citing papers per year: 2022: 1; 2023: 7; 2024: 5; 2025: 1.

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