An Adaptive Human Driver Model for Realistic Race Car Simulations
Not on the map. Why?
Abstract (arXiv)
Engineering a high-performance race car requires a direct consideration of the human driver using real-world tests or Human-Driver-in-the-Loop simulations. Apart from that, offline simulations with human-like race driver models could make this vehicle development process more effective and efficient but are hard to obtain due to various challenges. With this work, we intend to provide a better understanding of race driver behavior and introduce an adaptive human race driver model based on imitation learning. Using existing findings and an interview with a professional race engineer, we identify fundamental adaptation mechanisms and how drivers learn to optimize lap time on a new track. Subsequently, we use these insights to develop generalization and adaptation techniques for a recently presented probabilistic driver modeling approach and evaluate it using data from professional race drivers and a state-of-the-art race car simulator. We show that our framework can create realistic driving line distributions on unseen race tracks with almost human-like performance. Moreover, our driver model optimizes its driving lap by lap, correcting driving errors from previous laps while achieving faster lap times. This work contributes to a better understanding and modeling of the human driver, aiming to expedite simulation methods in the modern vehicle development process and potentially supporting automated driving and racing technologies.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 8 of its 51 references that are in the map. First posted on arXiv 3 Mar 2022.
Builds on
8 of 51 references.
References · 8
- 2016Generative Adversarial Imitation Learningcited by 1,576
- 2021End-to-End Urban Driving by Imitating a Reinforcement Learning Coachcited by 191
- 2017Imitating Driver Behavior with Generative Adversarial Networkscited by 92
- 2020Super-Human Performance in Gran Turismo Sport Using Deep Reinforcement Learningcited by 60
- 2020Driving Behavior Modeling using Naturalistic Human Driving Data with Inverse Reinforcement Learningcited by 46
- 2020Modeling Human Driving Behavior through Generative Adversarial Imitation Learningcited by 43
- 2020Imitation Learning of Hierarchical Driving Model: from Continuous Intention to Continuous Trajectorycited by 8
- 2020A Probabilistic Framework for Imitating Human Race Driver Behaviorcited by 3
Built on by
Not cited yet.
Similar, not cited
Close in wording, no citation either way
- 2024Towards an Autonomous Test Driver: High-Performance Driver Modeling via Reinforcement Learning
- 2021Autonomous Racing using a Hybrid Imitation-Reinforcement Learning Architecture
- 2024A Simulation Benchmark for Autonomous Racing with Large-Scale Human Data
- 2022Autonomous Vehicles on the Edge: A Survey on Autonomous Vehicle Racing
- 2025Learning to Drive by Imitating Surrounding Vehicles
- 2021Vision-Based Autonomous Car Racing Using Deep Imitative Reinforcement Learning
- 2022This is the Way: Differential Bayesian Filtering for Agile Trajectory Synthesis
- 2022A Benchmark Comparison of Imitation Learning-based Control Policies for Autonomous Racing