Autonomous Racing using a Hybrid Imitation-Reinforcement Learning Architecture
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Abstract (arXiv)
In this work, we present a rigorous end-to-end control strategy for autonomous vehicles aimed at minimizing lap times in a time attack racing event. We also introduce AutoRACE Simulator developed as a part of this research project, which was employed to simulate accurate vehicular and environmental dynamics along with realistic audio-visual effects. We adopted a hybrid imitation-reinforcement learning architecture and crafted a novel reward function to train a deep neural network policy to drive (using imitation learning) and race (using reinforcement learning) a car autonomously in less than 20 hours. Deployment results were reported as a direct comparison of 10 autonomous laps against 100 manual laps by 10 different human players. The autonomous agent not only exhibited superior performance by gaining 0.96 seconds over the best manual lap, but it also dominated the human players by 1.46 seconds with regard to the mean lap time. This dominance could be justified in terms of better trajectory optimization and lower reaction time of the autonomous agent.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 13 of its 33 references that are in the map. First posted on arXiv 11 Oct 2021.
Builds on
13 of 33 references.
References · 13
- 2017Proximal Policy Optimization Algorithmscited by 14,441
- 2016Generative Adversarial Imitation Learningcited by 1,576
- 2017Curiosity-driven Exploration by Self-supervised Predictioncited by 1,173
- 2016End to End Learning for Self-Driving Carscited by 1,000
- 2018Learning to Drive in a Daycited by 266
- 2018Unity: A General Platform for Intelligent Agentscited by 232
- 2017Explaining How a Deep Neural Network Trained with End-to-End Learning Steers a Carcited by 65
- 2020Super-Human Performance in Gran Turismo Sport Using Deep Reinforcement Learningcited by 60
- 2017Optimization-Based Autonomous Racing of 1:43 Scale RC Carscited by 47
- 2021Autonomous Overtaking in Gran Turismo Sport Using Curriculum Reinforcement Learningcited by 41
- 2018End-to-End Race Driving with Deep Reinforcement Learningcited by 38
- 2020Robust Behavioral Cloning for Autonomous Vehicles using End-to-End Imitation Learningcited by 11
1 more
- 2020Control Strategies for Autonomous Vehiclescited by 8
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Citing papers per year: 2023: 1.
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- 2021Vision-Based Autonomous Car Racing Using Deep Imitative Reinforcement Learning
- 2024Towards an Autonomous Test Driver: High-Performance Driver Modeling via Reinforcement Learning
- 2022A Benchmark Comparison of Imitation Learning-based Control Policies for Autonomous Racing
- 2024Self-Driving Car Racing: Application of Deep Reinforcement Learning
- 2024A Simulation Benchmark for Autonomous Racing with Large-Scale Human Data
- 2022Autonomous Vehicles on the Edge: A Survey on Autonomous Vehicle Racing
- 2021Improved Deep Reinforcement Learning with Expert Demonstrations for Urban Autonomous Driving
- 2019Improved Reinforcement Learning through Imitation Learning Pretraining Towards Image-based Autonomous Driving