Factored World Models for Zero-Shot Generalization in Robotic Manipulation
On the map: World models → Embodied and robot world models
Abstract (arXiv)
World models for environments with many objects face a combinatorial explosion of states: as the number of objects increases, the number of possible arrangements grows exponentially. In this paper, we learn to generalize over robotic pick-and-place tasks using object-factored world models, which combat the combinatorial explosion by ensuring that predictions are equivariant to permutations of objects. Previous object-factored models were limited either by their inability to model actions, or by their inability to plan for complex manipulation tasks. We build on recent contrastive methods for training object-factored world models, which we extend to model continuous robot actions and to accurately predict the physics of robotic pick-and-place. To do so, we use a residual stack of graph neural networks that receive action information at multiple levels in both their node and edge neural networks. Crucially, our learned model can make predictions about tasks not represented in the training data. That is, we demonstrate successful zero-shot generalization to novel tasks, with only a minor decrease in model performance. Moreover, we show that an ensemble of our models can be used to plan for tasks involving up to 12 pick and place actions using heuristic search. We also demonstrate transfer to a physical robot.
Key facts. Cited by 6 papers in the map (data through 7 Oct 2026). Placed in Embodied and robot world models, one of 11 directions in World models. Builds on 27 of its 44 references that are in the map. First posted on arXiv 10 Feb 2022.
Builds on
27 of 44 references.
References · 27
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15 more
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Built on by
Citing papers per year: 2022: 2; 2023: 4.
6 papers.
- 2022Curious Exploration via Structured World Models Yields Zero-Shot Object Manipulationcited by 29
- 2023Structure in Deep Reinforcement Learning: A Survey and Open Problemscited by 16
- 2023Learning Dynamic Attribute-factored World Models for Efficient Multi-object Reinforcement Learningcited by 15
- 2022Binding Actions to Objects in World Modelscited by 9
- 2023Regularity as Intrinsic Reward for Free Playcited by 5
- 2023Generalization properties of contrastive world modelscited by 0
- 2023Generalization properties of contrastive world models29 Dec 2023
- 2023Regularity as Intrinsic Reward for Free Play3 Dec 2023
- 2023Learning Dynamic Attribute-factored World Models for Efficient Multi-object Reinforcement Learning18 Jul 2023
- 2023Structure in Deep Reinforcement Learning: A Survey and Open Problems28 Jun 2023
- 2022Curious Exploration via Structured World Models Yields Zero-Shot Object Manipulation22 Jun 2022
- 2022Binding Actions to Objects in World Models27 Apr 2022
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- 2025Compose by Focus: Scene Graph-based Atomic Skills
- 2026Unifying Object-Centric World Models and Diffusion Policy: A Hierarchical Framework for Multi-Stage Robotic Tasks
- 2024Data Scaling Laws in Imitation Learning for Robotic Manipulation
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- 2026Building Explicit World Model for Zero-Shot Open-World Object Manipulation