Benchmarking Deep Reinforcement Learning Algorithms for Vision-based Robotics
Not on the map. Why?
Abstract (arXiv)
This paper presents a benchmarking study of some of the state-of-the-art reinforcement learning algorithms used for solving two simulated vision-based robotics problems. The algorithms considered in this study include soft actor-critic (SAC), proximal policy optimization (PPO), interpolated policy gradients (IPG), and their variants with Hindsight Experience replay (HER). The performances of these algorithms are compared against PyBullet's two simulation environments known as KukaDiverseObjectEnv and RacecarZEDGymEnv respectively. The state observations in these environments are available in the form of RGB images and the action space is continuous, making them difficult to solve. A number of strategies are suggested to provide intermediate hindsight goals required for implementing HER algorithm on these problems which are essentially single-goal environments. In addition, a number of feature extraction architectures are proposed to incorporate spatial and temporal attention in the learning process. Through rigorous simulation experiments, the improvement achieved with these components are established. To the best of our knowledge, such a benchmarking study is not available for the above two vision-based robotics problems making it a novel contribution in the field.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 26 of its 51 references that are in the map. First posted on arXiv 11 Jan 2022.
Builds on
26 of 51 references.
References · 26
- 2017Attention Is All You Needcited by 59,932
- 2017Proximal Policy Optimization Algorithmscited by 14,441
- 2016Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localizationcited by 6,690
- 2018Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actorcited by 4,635
- 2014Neural Machine Translation by Jointly Learning to Align and Translatecited by 4,530
- 2015Continuous control with deep reinforcement learningcited by 3,279
- 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
- 2015Trust Region Policy Optimizationcited by 2,503
- 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 1,916
- 2015Deep Reinforcement Learning with Double Q-learningcited by 1,704
- 2017Hindsight Experience Replaycited by 1,096
- 2015Effective Approaches to Attention-based Neural Machine Translationcited by 1,024
14 more
- 2021Transformers in Vision: A Surveycited by 1,009
- 2017A Brief Survey of Deep Reinforcement Learningcited by 466
- 2016Benchmarking Deep Reinforcement Learning for Continuous Controlcited by 361
- 2016Deep Reinforcement Learning for Robotic Manipulation with Asynchronous Off-Policy Updatescited by 342
- 2018Actor-Attention-Critic for Multi-Agent Reinforcement Learningcited by 259
- 2018Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Researchcited by 256
- 2018Benchmarking Reinforcement Learning Algorithms on Real-World Robotscited by 64
- 2017Interpolated Policy Gradient: Merging On-Policy and Off-Policy Gradient Estimation for Deep Reinforcement Learningcited by 40
- 2018Deep Reinforcement Learning for Vision-Based Robotic Grasping: A Simulated Comparative Evaluation of Off-Policy Methodscited by 32
- 2020Robotic Grasping using Deep Reinforcement Learningcited by 27
- 2019Reinforcement Learning with Attention that Works: A Self-Supervised Approachcited by 17
- 2017Exploring Convolutional Networks for End-to-End Visual Servoingcited by 10
- 2020Learning View and Target Invariant Visual Servoing for Navigationcited by 9
- 2017Learning Visual Servoing with Deep Features and Fitted Q-Iterationcited by 7
Built on by
Not cited yet.