Admissible Policy Teaching through Reward Design
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Abstract (arXiv)
We study reward design strategies for incentivizing a reinforcement learning agent to adopt a policy from a set of admissible policies. The goal of the reward designer is to modify the underlying reward function cost-efficiently while ensuring that any approximately optimal deterministic policy under the new reward function is admissible and performs well under the original reward function. This problem can be viewed as a dual to the problem of optimal reward poisoning attacks: instead of forcing an agent to adopt a specific policy, the reward designer incentivizes an agent to avoid taking actions that are inadmissible in certain states. Perhaps surprisingly, and in contrast to the problem of optimal reward poisoning attacks, we first show that the reward design problem for admissible policy teaching is computationally challenging, and it is NP-hard to find an approximately optimal reward modification. We then proceed by formulating a surrogate problem whose optimal solution approximates the optimal solution to the reward design problem in our setting, but is more amenable to optimization techniques and analysis. For this surrogate problem, we present characterization results that provide bounds on the value of the optimal solution. Finally, we design a local search algorithm to solve the surrogate problem and showcase its utility using simulation-based experiments.
Key facts. Cited by 12 papers in the map (data through 7 Oct 2026). Builds on 22 of its 40 references that are in the map. First posted on arXiv 6 Jan 2022.
Builds on
22 of 40 references.
References · 22
- 2015Trust Region Policy Optimizationcited by 2,503
- 2016Concrete Problems in AI Safetycited by 1,582
- 2016Unifying Count-Based Exploration and Intrinsic Motivationcited by 632
- 2020MOPO: Model-based Offline Policy Optimizationcited by 630
- 2017Robust Adversarial Reinforcement Learningcited by 439
- 2018Reward Constrained Policy Optimizationcited by 397
- 2017Inverse Reward Designcited by 246
- 2021Robust Reinforcement Learning on State Observations with Learned Optimal Adversarycited by 133
- 2020Adaptive Reward-Poisoning Attacks against Reinforcement Learningcited by 86
- 2020Policy Teaching via Environment Poisoning: Training-time Adversarial Attacks against Reinforcement Learningcited by 81
- 2019Corruption-robust exploration in episodic reinforcement learningcited by 72
- 2019Policy Poisoning in Batch Reinforcement Learning and Controlcited by 70
10 more
- 2019Deceptive Reinforcement Learning Under Adversarial Manipulations on Cost Signalscited by 50
- 2018Learning to Teach in Cooperative Multiagent Reinforcement Learningcited by 45
- 2020Vulnerability-Aware Poisoning Mechanism for Online RL with Unknown Dynamicscited by 38
- 2019Reward Shaping via Meta-Learningcited by 30
- 2021Robust Policy Gradient against Strong Data Corruptioncited by 30
- 2019Online Robustness Training for Deep Reinforcement Learningcited by 26
- 2020Policy Teaching in Reinforcement Learning via Environment Poisoning Attackscited by 24
- 2017Game-Theoretic Modeling of Human Adaptation in Human-Robot Collaborationcited by 21
- 2021Defense Against Reward Poisoning Attacks in Reinforcement Learningcited by 20
- 2019Learning to Collaborate in Markov Decision Processescited by 14
Built on by
Citing papers per year: 2022: 2; 2023: 5; 2024: 2; 2025: 1; 2026: 2.
12 papers.
- 2024Comprehensive Overview of Reward Engineering and Shaping in Advancing Reinforcement Learning Applicationscited by 34
- 2022Reward Poisoning Attacks on Offline Multi-Agent Reinforcement Learningcited by 19
- 2023Implicit Poisoning Attacks in Two-Agent Reinforcement Learning: Adversarial Policies for Training-Time Attackscited by 14
- 2023Principal-Agent Reward Shaping in MDPscited by 12
- 2022Efficient Reward Poisoning Attacks on Online Deep Reinforcement Learningcited by 9
- 2023Black-Box Targeted Reward Poisoning Attack Against Online Deep Reinforcement Learningcited by 5
- 2023Auxiliary Task-based Deep Reinforcement Learning for Quantum Controlcited by 2
- 2023Minimally Modifying a Markov Game to Achieve Any Nash Equilibrium and Valuecited by 2
- 2024Robust Reward Design for Markov Decision Processescited by 1
- 2025Optimally Installing Strict Equilibriacited by 0
- 2026When Can You Poison Rewards? A Tight Characterization of Reward Poisoning in Linear MDPscited by 0
- 2026Efficient Preference Poisoning Attack on Offline RLHFcited by 0
- 2026Efficient Preference Poisoning Attack on Offline RLHF4 May 2026
- 2026When Can You Poison Rewards? A Tight Characterization of Reward Poisoning in Linear MDPs11 Apr 2026
- 2025Optimally Installing Strict Equilibria5 Mar 2025
- 2024Comprehensive Overview of Reward Engineering and Shaping in Advancing Reinforcement Learning Applications22 Jul 2024
- 2024Robust Reward Design for Markov Decision Processes7 Jun 2024
- 2023Principal-Agent Reward Shaping in MDPs30 Dec 2023
- 2023Minimally Modifying a Markov Game to Achieve Any Nash Equilibrium and Value1 Nov 2023
- 2023Black-Box Targeted Reward Poisoning Attack Against Online Deep Reinforcement Learning18 May 2023
- 2023Auxiliary Task-based Deep Reinforcement Learning for Quantum Control28 Feb 2023
- 2023Implicit Poisoning Attacks in Two-Agent Reinforcement Learning: Adversarial Policies for Training-Time Attacks27 Feb 2023
- 2022Reward Poisoning Attacks on Offline Multi-Agent Reinforcement Learning4 Jun 2022
- 2022Efficient Reward Poisoning Attacks on Online Deep Reinforcement Learning30 May 2022