Greedy Algorithm for Multiway Matching with Bounded Regret
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Abstract (arXiv)
In this paper we prove the efficacy of a simple greedy algorithm for a finite horizon online resource allocation/matching problem, when the corresponding static planning linear program (SPP) exhibits a non-degeneracy condition called the general position gap (GPG). The key intuition that we formalize is that the solution of the reward maximizing SPP is the same as a feasibility Linear Program restricted to the optimal basic activities, and under GPG this solution can be tracked with bounded regret by a greedy algorithm, i.e., without the commonly used technique of periodically resolving the SPP. The goal of the decision maker is to combine resources (from a finite set of resource types) into configurations (from a finite set of feasible configurations) where each configuration is specified by the number of resources consumed of each type and a reward. The resources are further subdivided into three types - offline (whose quantity is known and available at time 0), online-queueable (which arrive online and can be stored in a buffer), and online-nonqueueable (which arrive online and must be matched on arrival or lost). Under GRG we prove that, (i) our greedy algorithm gets bounded any-time regret of O(1/ε0) for matching reward (ε0 is a measure of the GPG) when no configuration contains both an online-queueable and an online-nonqueueable resource, and (ii) O(log t) expected any-time regret otherwise (we also prove a matching lower bound). By considering the three types of resources, our matching framework encompasses several well-studied problems such as dynamic multi-sided matching, network revenue management, online stochastic packing, and multiclass queueing systems.
Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). First posted on arXiv 8 Dec 2021.
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Citing papers per year: 2022: 1; 2023: 0; 2024: 1; 2025: 1; 2026: 4.
7 papers.
- 2022Optimal Regularized Online Allocation by Adaptive Re-Solvingcited by 8
- 2024Infrequent Resolving Algorithm for Online Linear Programmingcited by 8
- 2025L0-Regularized Quadratic Surface Support Vector Machinescited by 0
- 2026A Learning-Based Hybrid Decision Framework for Matching Systems with User Departure Detectioncited by 0
- 2026BESplit: Bias-Compensated Split Federated Learning with Evidential Aggregationcited by 0
- 2026Tight Lower Bounds for the Multi-Secretary Problem via Bellman Certificatescited by 0
- 2026A First-Order Learning Algorithm for Online Resource Allocation with Constant Regretcited by 0
- 2026A First-Order Learning Algorithm for Online Resource Allocation with Constant Regret5 Sep 2026
- 2026Tight Lower Bounds for the Multi-Secretary Problem via Bellman Certificates2 Jul 2026
- 2026BESplit: Bias-Compensated Split Federated Learning with Evidential Aggregation17 May 2026
- 2026A Learning-Based Hybrid Decision Framework for Matching Systems with User Departure Detection25 Feb 2026
- 2025L0-Regularized Quadratic Surface Support Vector Machines20 Jan 2025
- 2024Infrequent Resolving Algorithm for Online Linear Programming1 Aug 2024
- 2022Optimal Regularized Online Allocation by Adaptive Re-Solving1 Sep 2022