mlsanityData to 7 Oct 2026

Human and Scene Motion Deblurring using Pseudo-blur Synthesizer

arXiv 2111.12911 ↗First posted 25 Nov 2021cs.CVcited by 1

Not on the map. Why?

Abstract (arXiv)

Present-day deep learning-based motion deblurring methods utilize the pair of synthetic blur and sharp data to regress any particular framework. This task is designed for directly translating a blurry image input into its restored version as output. The aforementioned approach relies heavily on the quality of the synthetic blurry data, which are only available before the training stage. Handling this issue by providing a large amount of data is expensive for common usage. We answer this challenge by providing an on-the-fly blurry data augmenter that can be run during training and test stages. To fully utilize it, we incorporate an unorthodox scheme of deblurring framework that employs the sequence of blur-deblur-reblur-deblur steps. The reblur step is assisted by a reblurring module (synthesizer) that provides the reblurred version (pseudo-blur) of its sharp or deblurred counterpart. The proposed module is also equipped with hand-crafted prior extracted using the state-of-the-art human body statistical model. This prior is employed to map human and non-human regions during adversarial learning to fully perceive the characteristics of human-articulated and scene motion blurs. By engaging this approach, our deblurring module becomes adaptive and achieves superior outcomes compared to recent state-of-the-art deblurring algorithms.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 27 of its 48 references that are in the map. First posted on arXiv 25 Nov 2021.

Builds on

27 of 48 references.

References · 27

  1. 2015Deep Residual Learning for Image Recognitioncited by 51,809
  2. 2017Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networkscited by 4,861
  3. 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,510
  4. 2017Prototypical Networks for Few-shot Learningcited by 3,001
  5. 2016Matching Networks for One Shot Learningcited by 2,246
  6. 2016Least Squares Generative Adversarial Networkscited by 1,000
  7. 2017End-to-end Recovery of Human Shape and Posecited by 883
  8. 2016Deep Multi-scale Convolutional Neural Network for Dynamic Scene Deblurringcited by 722
  9. 2018TADAM: Task dependent adaptive metric for improved few-shot learningcited by 408
  10. 2019DeblurGAN-v2: Deblurring (Orders-of-Magnitude) Faster and Bettercited by 361
  11. 2016RMPE: Regional Multi-person Pose Estimationcited by 340
  12. 2019Deep Stacked Hierarchical Multi-patch Network for Image Deblurringcited by 205
15 more
  1. 2020Deblurring by Realistic Blurringcited by 187
  2. 2018Recasting Gradient-Based Meta-Learning as Hierarchical Bayescited by 180
  3. 2020Human-Aware Motion Deblurringcited by 174
  4. 2020Spatially-Attentive Patch-Hierarchical Network for Adaptive Motion Deblurringcited by 119
  5. 2020Meta-Transfer Learning for Zero-Shot Super-Resolutioncited by 116
  6. 2018Synthesizing Images of Humans in Unseen Posescited by 96
  7. 2018Deep Semantic Face Deblurringcited by 80
  8. 2017Meta-Learning and Universality: Deep Representations and Gradient Descent can Approximate any Learning Algorithmcited by 65
  9. 2020Fast Adaptation to Super-Resolution Networks via Meta-Learningcited by 46
  10. 2018Reblur2Deblur: Deblurring Videos via Self-Supervised Learningcited by 38
  11. 2018Learning to Synthesize Motion Blurcited by 37
  12. 2020Scene-Adaptive Video Frame Interpolation via Meta-Learningcited by 20
  13. 2017Light Field Blind Motion Deblurringcited by 14
  14. 2016Stereo Video Deblurringcited by 8
  15. 2019Fast and Full-Resolution Light Field Deblurring using a Deep Neural Networkcited by 3

Built on by

Cited by year

Citing papers per year: 2023: 1.

1 paper.