mlsanityData to 13 Oct 2026

On Slowly-varying Non-stationary Bandits

arXiv 2110.12916 ↗First posted 25 Oct 2021cs.LG stat.MLcited by 7

Not on the map. Why?

Abstract (arXiv)

We consider minimisation of dynamic regret in non-stationary bandits with a slowly varying property. Namely, we assume that arms' rewards are stochastic and independent over time, but that the absolute difference between the expected rewards of any arm at any two consecutive time-steps is at most a drift limit δ > 0. For this setting that has not received enough attention in the past, we give a new algorithm which extends naturally the well-known Successive Elimination algorithm to the non-stationary bandit setting. We establish the first instance-dependent regret upper bound for slowly varying non-stationary bandits. The analysis in turn relies on a novel characterization of the instance as a detectable gap profile that depends on the expected arm reward differences. We also provide the first minimax regret lower bound for this problem, enabling us to show that our algorithm is essentially minimax optimal. Also, this lower bound we obtain matches that of the more general total variation-budgeted bandits problem, establishing that the seemingly easier former problem is at least as hard as the more general latter problem in the minimax sense. We complement our theoretical results with experimental illustrations.

Key facts. Cited by 7 papers in the map (data through 13 Oct 2026). Builds on 8 of its 21 references that are in the map. First posted on arXiv 25 Oct 2021.

Builds on

8 of 21 references.

References · 8

  1. 2019Introduction to Multi-Armed Banditscited by 479
  2. 2016Optimal Best Arm Identification with Fixed Confidencecited by 235
  3. 2016Explore First, Exploit Next: The True Shape of Regret in Bandit Problemscited by 79
  4. 2019A New Algorithm for Non-stationary Contextual Bandits: Efficient, Optimal, and Parameter-freecited by 71
  5. 2017Efficient Contextual Bandits in Non-stationary Worldscited by 62
  6. 2020Countering Language Drift with Seeded Iterated Learningcited by 57
  7. 2014Optimal Exploration-Exploitation in a Multi-Armed-Bandit Problem with Non-stationary Rewardscited by 42
  8. 2018On Abruptly-Changing and Slowly-Varying Multiarmed Bandit Problemscited by 15

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Cited by year

Citing papers per year: 2021: 1; 2022: 2; 2023: 0; 2024: 2; 2025: 2.

7 papers.