mlsanityData to 14 Oct 2026

SpecSinGAN: Sound Effect Variation Synthesis Using Single-Image GANs

arXiv 2110.07311 ↗First posted 14 Oct 2021cs.SD cs.LG eess.AScited by 0

Not on the map. Why?

Abstract (arXiv)

Single-image generative adversarial networks learn from the internal distribution of a single training example to generate variations of it, removing the need of a large dataset. In this paper we introduce SpecSinGAN, an unconditional generative architecture that takes a single one-shot sound effect (e.g., a footstep; a character jump) and produces novel variations of it, as if they were different takes from the same recording session. We explore the use of multi-channel spectrograms to train the model on the various layers that comprise a single sound effect. A listening study comparing our model to real recordings and to digital signal processing procedural audio models in terms of sound plausibility and variation revealed that SpecSinGAN is more plausible and varied than the procedural audio models considered, when using multi-channel spectrograms. Sound examples can be found at the project website: https://www.adrianbarahonarios.com/specsingan/

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 17 of its 36 references that are in the map. First posted on arXiv 14 Oct 2021.

Builds on

17 of 36 references.

References · 17

  1. 2016Image-to-Image Translation with Conditional Adversarial Networkscited by 4,527
  2. 2017Improved Training of Wasserstein GANscited by 2,235
  3. 2016WaveNet: A Generative Model for Raw Audiocited by 1,722
  4. 2020DiffWave: A Versatile Diffusion Model for Audio Synthesiscited by 1,354
  5. 2019SinGAN: Learning a Generative Model from a Single Natural Imagecited by 348
  6. 2018Adversarial Audio Synthesiscited by 225
  7. 2020DDSP: Differentiable Digital Signal Processingcited by 178
  8. 2019GANSynth: Adversarial Neural Audio Synthesiscited by 116
  9. 2020Improved Techniques for Training Single-Image GANscited by 78
  10. 2021Drop the GAN: In Defense of Patches Nearest Neighbors as Single Image Generative Modelscited by 51
  11. 2020Hierarchical Patch VAE-GAN: Generating Diverse Videos from a Single Samplecited by 43
  12. 2020DrumGAN: Synthesis of Drum Sounds With Timbral Feature Conditioning Using Generative Adversarial Networkscited by 35
5 more
  1. 2021Catch-A-Waveform: Learning to Generate Audio from a Single Short Examplecited by 15
  2. 2020Comparing Representations for Audio Synthesis Using Generative Adversarial Networkscited by 14
  3. 2016A Non-iterative Method for (Re)Construction of Phase from STFT Magnitudecited by 7
  4. 2021Signal Representations for Synthesizing Audio Textures with Generative Adversarial Networkscited by 6
  5. 2021Real-time Timbre Transfer and Sound Synthesis using DDSPcited by 3

Built on by

Not cited yet.