Learning Perceptual Locomotion on Uneven Terrains using Sparse Visual Observations
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Abstract (arXiv)
To proactively navigate and traverse various terrains, active use of visual perception becomes indispensable. We aim to investigate the feasibility and performance of using sparse visual observations to achieve perceptual locomotion over a range of common terrains (steps, ramps, gaps, and stairs) in human-centered environments. We formulate a selection of sparse visual inputs suitable for locomotion over the terrains of interest, and propose a learning framework to integrate exteroceptive and proprioceptive states. We specifically design the state observations and a training curriculum to learn feedback control policies effectively over a range of different terrains. We extensively validate and benchmark the learned policy in various tasks: omnidirectional walking on flat ground, and forward locomotion over various obstacles, showing high success rate of traversability. Furthermore, we study exteroceptive ablations and evaluate policy generalization by adding various levels of noise and testing on new unseen terrains. We demonstrate the capabilities of autonomous perceptual locomotion that can be achieved by only using sparse visual observations from direct depth measurements, which are easily available from a Lidar or RGB-D sensor, showing robust ascent and descent over high stairs of 20 cm height, i.e., 50% leg length, and robustness against noise and unseen terrains.
Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 14 of its 30 references that are in the map. First posted on arXiv 28 Sep 2021.
Builds on
14 of 30 references.
References · 14
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2020Learning Quadrupedal Locomotion over Challenging Terraincited by 604
- 2021RMA: Rapid Motor Adaptation for Legged Robotscited by 508
- 2019Learning agile and dynamic motor skills for legged robotscited by 504
- 2020Learning Agile Robotic Locomotion Skills by Imitating Animalscited by 251
- 2018Learning to Walk via Deep Reinforcement Learningcited by 158
- 2020Multi-expert learning of adaptive legged locomotioncited by 67
- 2019DeepGait: Planning and Control of Quadrupedal Gaits using Deep Reinforcement Learningcited by 50
- 2021Imitation Learning from MPC for Quadrupedal Multi-Gait Controlcited by 18
- 2019Iterative Reinforcement Learning Based Design of Dynamic Locomotion Skills for Cassiecited by 14
- 2021Skeletal Feature Compensation for Imitation Learning with Embodiment Mismatchcited by 5
- 2021Model Predictive Control with Environment Adaptation for Legged Locomotioncited by 5
Built on by
Citing papers per year: 2022: 1; 2023: 0; 2024: 2; 2025: 2.
5 papers.
- 2024Agile But Safe: Learning Collision-Free High-Speed Legged Locomotioncited by 73
- 2024Distilling Reinforcement Learning Policies for Interpretable Robot Locomotion: Gradient Boosting Machines and Symbolic Regressioncited by 5
- 2022Generating a Terrain-Robustness Benchmark for Legged Locomotion: A Prototype via Terrain Authoring and Active Learningcited by 3
- 2025Learning Terrain-Specialized Policies for Adaptive Locomotion in Challenging Environmentscited by 1
- 2025Learning Terrain Aware Bipedal Locomotion via Reduced Dimensional Perceptual Representationscited by 0
- 2025Learning Terrain Aware Bipedal Locomotion via Reduced Dimensional Perceptual Representations15 Dec 2025
- 2025Learning Terrain-Specialized Policies for Adaptive Locomotion in Challenging Environments25 Sep 2025
- 2024Distilling Reinforcement Learning Policies for Interpretable Robot Locomotion: Gradient Boosting Machines and Symbolic Regression21 Mar 2024
- 2024Agile But Safe: Learning Collision-Free High-Speed Legged Locomotion31 Jan 2024
- 2022Generating a Terrain-Robustness Benchmark for Legged Locomotion: A Prototype via Terrain Authoring and Active Learning16 Aug 2022