mlsanityData to 7 Oct 2026

Visual Representation Learning for Preference-Aware Path Planning

arXiv 2109.08968 ↗First posted 18 Sep 2021cs.RO cs.LGcited by 17

Not on the map. Why?

Abstract (arXiv)

Autonomous mobile robots deployed in outdoor environments must reason about different types of terrain for both safety (e.g., prefer dirt over mud) and deployer preferences (e.g., prefer dirt path over flower beds). Most existing solutions to this preference-aware path planning problem use semantic segmentation to classify terrain types from camera images, and then ascribe costs to each type. Unfortunately, there are three key limitations of such approaches -- they 1) require pre-enumeration of the discrete terrain types, 2) are unable to handle hybrid terrain types (e.g., grassy dirt), and 3) require expensive labelled data to train visual semantic segmentation. We introduce Visual Representation Learning for Preference-Aware Path Planning (VRL-PAP), an alternative approach that overcomes all three limitations: VRL-PAP leverages unlabeled human demonstrations of navigation to autonomously generate triplets for learning visual representations of terrain that are viewpoint invariant and encode terrain types in a continuous representation space. The learned representations are then used along with the same unlabeled human navigation demonstrations to learn a mapping from the representation space to terrain costs. At run time, VRL-PAP maps from images to representations and then representations to costs to perform preference-aware path planning. We present empirical results from challenging outdoor settings that demonstrate VRL-PAP 1) is successfully able to pick paths that reflect demonstrated preferences, 2) is comparable in execution to geometric navigation with a highly detailed manually annotated map (without requiring such annotations), 3) is able to generalize to novel terrain types with minimal additional unlabeled demonstrations.

Key facts. Cited by 17 papers in the map (data through 7 Oct 2026). Builds on 12 of its 22 references that are in the map. First posted on arXiv 18 Sep 2021.

Builds on

12 of 22 references.

References · 12

  1. 2020A Simple Framework for Contrastive Learning of Visual Representationscited by 11,979
  2. 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
  3. 2017In Defense of the Triplet Loss for Person Re-Identificationcited by 784
  4. 2020Spatiotemporal Contrastive Video Representation Learningcited by 372
  5. 2020BADGR: An Autonomous Self-Supervised Learning-Based Navigation Systemcited by 97
  6. 2018Visual Representations for Semantic Target Driven Navigationcited by 89
  7. 2019HarDNet: A Low Memory Traffic Networkcited by 76
  8. 2018Learning Navigation Behaviors End-to-End with AutoRLcited by 70
  9. 2018GONet: A Semi-Supervised Deep Learning Approach For Traversability Estimationcited by 28
  10. 2019Situational Fusion of Visual Representation for Visual Navigationcited by 28
  11. 2016The STRANDS Project: Long-Term Autonomy in Everyday Environmentscited by 13
  12. 2018Learning Deployable Navigation Policies at Kilometer Scale from a Single Traversalcited by 11

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 2; 2023: 4; 2024: 9; 2025: 1; 2026: 1.

17 papers.

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  1. 2022Learning Model Predictive Controllers with Real-Time Attention for Real-World Navigationcited by 27
  2. 2024DTG : Diffusion-based Trajectory Generation for Mapless Global Navigationcited by 13
  3. 2023STERLING: Self-Supervised Terrain Representation Learning from Unconstrained Robot Experiencecited by 10
  4. 2022High-Speed Accurate Robot Control using Learned Forward Kinodynamics and Non-linear Least Squares Optimizationcited by 9
  5. 2025CREStE: Scalable Mapless Navigation with Internet Scale Priors and Counterfactual Guidancecited by 9
  6. 2024PIETRA: Physics-Informed Evidential Learning for Traversing Out-of-Distribution Terraincited by 7
  7. 2023Wait, That Feels Familiar: Learning to Extrapolate Human Preferences for Preference Aligned Path Planningcited by 6
  8. 2024VANP: Learning Where to See for Navigation with Self-Supervised Vision-Action Pre-Trainingcited by 5
  9. 2023A Study on Learning Social Robot Navigation with Multimodal Perceptioncited by 4
  10. 2024Learning Semantic Traversability with Egocentric Video and Automated Annotation Strategycited by 4
  11. 2024PACER: Preference-conditioned All-terrain Costmap Generationcited by 4
  12. 2023Context-Conditional Navigation with a Learning-Based Terrain- and Robot-Aware Dynamics Modelcited by 1
5 more
  1. 2024Learning a Terrain- and Robot-Aware Dynamics Model for Autonomous Mobile Robot Navigationcited by 1
  2. 2026OVerSeeC: Open-Vocabulary Costmap Generation from Satellite Images and Natural Languagecited by 1
  3. 2024Dyna-LfLH: Learning Agile Navigation in Dynamic Environments from Learned Hallucinationcited by 0
  4. 2024Lift, Splat, Map: Lifting Foundation Masks for Label-Free Semantic Scene Completioncited by 0
  5. 2024Aligning Robot Navigation Behaviors with Human Intentions and Preferencescited by 0