mlsanityData to 14 Oct 2026

Xihe: A 3D Vision-based Lighting Estimation Framework for Mobile Augmented Reality

arXiv 2106.15280 ↗First posted 30 May 2021cs.CV cs.GRcited by 5

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Abstract (arXiv)

Omnidirectional lighting provides the foundation for achieving spatially-variant photorealistic 3D rendering, a desirable property for mobile augmented reality applications. However, in practice, estimating omnidirectional lighting can be challenging due to limitations such as partial panoramas of the rendering positions, and the inherent environment lighting and mobile user dynamics. A new opportunity arises recently with the advancements in mobile 3D vision, including built-in high-accuracy depth sensors and deep learning-powered algorithms, which provide the means to better sense and understand the physical surroundings. Centering the key idea of 3D vision, in this work, we design an edge-assisted framework called Xihe to provide mobile AR applications the ability to obtain accurate omnidirectional lighting estimation in real time. Specifically, we develop a novel sampling technique that efficiently compresses the raw point cloud input generated at the mobile device. This technique is derived based on our empirical analysis of a recent 3D indoor dataset and plays a key role in our 3D vision-based lighting estimator pipeline design. To achieve the real-time goal, we develop a tailored GPU pipeline for on-device point cloud processing and use an encoding technique that reduces network transmitted bytes. Finally, we present an adaptive triggering strategy that allows Xihe to skip unnecessary lighting estimations and a practical way to provide temporal coherent rendering integration with the mobile AR ecosystem. We evaluate both the lighting estimation accuracy and time of Xihe using a reference mobile application developed with Xihe's APIs. Our results show that Xihe takes as fast as 20.67ms per lighting estimation and achieves 9.4% better estimation accuracy than a state-of-the-art neural network.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 8 of its 31 references that are in the map. First posted on arXiv 30 May 2021.

Builds on

8 of 31 references.

References · 8

  1. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
  2. 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,401
  3. 2018PointConv: Deep Convolutional Networks on 3D Point Cloudscited by 657
  4. 2017Learning to Predict Indoor Illumination from a Single Imagecited by 161
  5. 2019Fast Spatially-Varying Indoor Lighting Estimationcited by 73
  6. 2020Lighthouse: Predicting Lighting Volumes for Spatially-Coherent Illuminationcited by 63
  7. 2019Neural Illumination: Lighting Prediction for Indoor Environmentscited by 58
  8. 2020PointAR: Efficient Lighting Estimation for Mobile Augmented Realitycited by 19

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Citing papers per year: 2023: 3; 2024: 1; 2025: 1.

5 papers.