Learning to solve geometric construction problems from images
Not on the map. Why?
Abstract (arXiv)
We describe a purely image-based method for finding geometric constructions with a ruler and compass in the Euclidea geometric game. The method is based on adapting the Mask R-CNN state-of-the-art image processing neural architecture and adding a tree-based search procedure to it. In a supervised setting, the method learns to solve all 68 kinds of geometric construction problems from the first six level packs of Euclidea with an average 92% accuracy. When evaluated on new kinds of problems, the method can solve 31 of the 68 kinds of Euclidea problems. We believe that this is the first time that a purely image-based learning has been trained to solve geometric construction problems of this difficulty.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 6 of its 20 references that are in the map. First posted on arXiv 27 Jun 2021.
Builds on
6 of 20 references.
References · 6
- 2017Mask R-CNNcited by 7,277
- 2017Learning non-maximum suppressioncited by 113
- 2018TacticToe: Learning to Prove with Tacticscited by 44
- 2020ENIGMA Anonymous: Symbol-Independent Inference Guiding Machine (system description)cited by 26
- 2017Proof-checking Euclidcited by 4
- 2016Finding Proofs in Tarskian Geometrycited by 2
Built on by
Citing papers per year: 2022: 1; 2023: 0; 2024: 0; 2025: 1.
2 papers.