rSoccer: A Framework for Studying Reinforcement Learning in Small and Very Small Size Robot Soccer
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Abstract (arXiv)
Reinforcement learning is an active research area with a vast number of applications in robotics, and the RoboCup competition is an interesting environment for studying and evaluating reinforcement learning methods. A known difficulty in applying reinforcement learning to robotics is the high number of experience samples required, being the use of simulated environments for training the agents followed by transfer learning to real-world (sim-to-real) a viable path. This article introduces an open-source simulator for the IEEE Very Small Size Soccer and the Small Size League optimized for reinforcement learning experiments. We also propose a framework for creating OpenAI Gym environments with a set of benchmarks tasks for evaluating single-agent and multi-agent robot soccer skills. We then demonstrate the learning capabilities of two state-of-the-art reinforcement learning methods as well as their limitations in certain scenarios introduced in this framework. We believe this will make it easier for more teams to compete in these categories using end-to-end reinforcement learning approaches and further develop this research area.
Key facts. Cited by 4 papers in the map (data through 14 Oct 2026). Builds on 13 of its 30 references that are in the map. First posted on arXiv 15 Jun 2021.
Builds on
13 of 30 references.
References · 13
- 2017Proximal Policy Optimization Algorithmscited by 15,215
- 2015Continuous control with deep reinforcement learningcited by 3,407
- 2013Playing Atari with Deep Reinforcement Learningcited by 3,274
- 2016OpenAI Gymcited by 1,736
- 2017Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environmentscited by 1,558
- 2018Soft Actor-Critic Algorithms and Applicationscited by 1,240
- 2018DeepMind Control Suitecited by 956
- 2015End-to-End Training of Deep Visuomotor Policiescited by 875
- 2018Learning Dexterous In-Hand Manipulationcited by 687
- 2019Google Research Football: A Novel Reinforcement Learning Environmentcited by 260
- 2019Emergent Coordination Through Competitioncited by 57
- 2016Transfer from Simulation to Real World through Learning Deep Inverse Dynamics Modelcited by 54
1 more
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Citing papers per year: 2023: 2; 2024: 2.
4 papers.
- 2023TiZero: Mastering Multi-Agent Football with Curriculum Learning and Self-Playcited by 20
- 2023A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decisioncited by 11
- 2024SportsNGEN: Sustained Generation of Realistic Multi-player Sports Gameplaycited by 0
- 2024Planning the path with Reinforcement Learning: Optimal Robot Motion Planning in RoboCup Small Size League Environmentscited by 0
- 2024Planning the path with Reinforcement Learning: Optimal Robot Motion Planning in RoboCup Small Size League Environments23 Apr 2024
- 2024SportsNGEN: Sustained Generation of Realistic Multi-player Sports Gameplay10 Feb 2024
- 2023A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decision7 Jul 2023
- 2023TiZero: Mastering Multi-Agent Football with Curriculum Learning and Self-Play15 Feb 2023