mlsanityData to 7 Oct 2026

Smooth Q-learning: Accelerate Convergence of Q-learning Using Similarity

arXiv 2106.01134 ↗First posted 2 Jun 2021cs.AIcited by 0

Not on the map. Why?

Abstract (arXiv)

An improvement of Q-learning is proposed in this paper. It is different from classic Q-learning in that the similarity between different states and actions is considered in the proposed method. During the training, a new updating mechanism is used, in which the Q value of the similar state-action pairs are updated synchronously. The proposed method can be used in combination with both tabular Q-learning function and deep Q-learning. And the results of numerical examples illustrate that compared to the classic Q-learning, the proposed method has a significantly better performance.

Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 7 of its 18 references that are in the map. First posted on arXiv 2 Jun 2021.

Builds on

7 of 18 references.

References · 7

  1. 2015Continuous control with deep reinforcement learningcited by 3,279
  2. 2013Playing Atari with Deep Reinforcement Learningcited by 3,211
  3. 2015Deep Reinforcement Learning with Double Q-learningcited by 1,704
  4. 2015Prioritized Experience Replaycited by 1,070
  5. 2015Dueling Network Architectures for Deep Reinforcement Learningcited by 769
  6. 2018GAN Q-learningcited by 7
  7. 2021Experience-Based Heuristic Search: Robust Motion Planning with Deep Q-Learningcited by 4

Built on by

Not cited yet.