mlsanityData to 7 Oct 2026

Deception Detection in Videos using the Facial Action Coding System

arXiv 2105.13659 ↗First posted 28 May 2021cs.CVcited by 2

Not on the map. Why?

Abstract (arXiv)

Facts are important in decision making in every situation, which is why it is important to catch deceptive information before they are accepted as facts. Deception detection in videos has gained traction in recent times for its various real-life application. In our approach, we extract facial action units using the facial action coding system which we use as parameters for training a deep learning model. We specifically use long short-term memory (LSTM) which we trained using the real-life trial dataset and it provided one of the best facial only approaches to deception detection. We also tested cross-dataset validation using the Real-life trial dataset, the Silesian Deception Dataset, and the Bag-of-lies Deception Dataset which has not yet been attempted by anyone else for a deception detection system. We tested and compared all datasets amongst each other individually and collectively using the same deep learning training model. The results show that adding different datasets for training worsen the accuracy of the model. One of the primary reasons is that the nature of these datasets vastly differs from one another.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 5 of its 25 references that are in the map. First posted on arXiv 28 May 2021.

Builds on

5 of 25 references.

References · 5

  1. 2015Rendering of Eyes for Eye-Shape Registration and Gaze Estimationcited by 49
  2. 2017Deception Detection in Videoscited by 20
  3. 2018A Deep Learning Approach for Multimodal Deception Detectioncited by 14
  4. 2018Face-Focused Cross-Stream Network for Deception Detection in Videoscited by 14
  5. 2017Automated Dyadic Data Recorder (ADDR) Framework and Analysis of Facial Cues in Deceptive Communicationcited by 4

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 0; 2026: 1.

2 papers.