mlsanityData to 14 Oct 2026

Learning Bipedal Robot Locomotion from Human Movement

arXiv 2105.12277 ↗First posted 26 May 2021cs.RO cs.AI cs.LGcited by 7

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Abstract (arXiv)

Teaching an anthropomorphic robot from human example offers the opportunity to impart humanlike qualities on its movement. In this work we present a reinforcement learning based method for teaching a real world bipedal robot to perform movements directly from human motion capture data. Our method seamlessly transitions from training in a simulation environment to executing on a physical robot without requiring any real world training iterations or offline steps. To overcome the disparity in joint configurations between the robot and the motion capture actor, our method incorporates motion re-targeting into the training process. Domain randomization techniques are used to compensate for the differences between the simulated and physical systems. We demonstrate our method on an internally developed humanoid robot with movements ranging from a dynamic walk cycle to complex balancing and waving. Our controller preserves the style imparted by the motion capture data and exhibits graceful failure modes resulting in safe operation for the robot. This work was performed for research purposes only.

Key facts. Cited by 7 papers in the map (data through 14 Oct 2026). Builds on 7 of its 22 references that are in the map. First posted on arXiv 26 May 2021.

Builds on

7 of 22 references.

References · 7

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2015High-Dimensional Continuous Control Using Generalized Advantage Estimationcited by 2,026
  3. 2020Learning Agile Robotic Locomotion Skills by Imitating Animalscited by 251
  4. 2018Closing the Sim-to-Real Loop: Adapting Simulation Randomization with Real World Experiencecited by 217
  5. 2016Learning Locomotion Skills Using DeepRL: Does the Choice of Action Space Matter?cited by 48
  6. 2018Feedback Control For Cassie With Deep Reinforcement Learningcited by 45
  7. 2019Iterative Reinforcement Learning Based Design of Dynamic Locomotion Skills for Cassiecited by 14

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Cited by year

Citing papers per year: 2022: 1; 2023: 1; 2024: 2; 2025: 3.

7 papers.