mlsanityData to 7 Oct 2026

Reinforcement Learning With Sparse-Executing Actions via Sparsity Regularization

arXiv 2105.08666 ↗First posted 18 May 2021cs.LG cs.AIcited by 2

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Abstract (arXiv)

Reinforcement learning (RL) has demonstrated impressive performance in decision-making tasks like embodied control, autonomous driving and financial trading. In many decision-making tasks, the agents often encounter the problem of executing actions under limited budgets. However, classic RL methods typically overlook the challenges posed by such sparse-executing actions. They operate under the assumption that all actions can be taken for a unlimited number of times, both in the formulation of the problem and in the development of effective algorithms. To tackle the issue of limited action execution in RL, this paper first formalizes the problem as a Sparse Action Markov Decision Process (SA-MDP), in which specific actions in the action space can only be executed for a limited time. Then, we propose a policy optimization algorithm, Action Sparsity REgularization (ASRE), which adaptively handles each action with a distinct preference. ASRE operates through two steps: First, ASRE evaluates action sparsity by constrained action sampling. Following this, ASRE incorporates the sparsity evaluation into policy learning by way of an action distribution regularization. We provide theoretical identification that validates the convergence of ASRE to a regularized optimal value function. Experiments on tasks with known sparse-executing actions, where classical RL algorithms struggle to train policy efficiently, ASRE effectively constrains the action sampling and outperforms baselines. Moreover, we present that ASRE can generally improve the performance in Atari games, demonstrating its broad applicability.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 21 of its 100 references that are in the map. First posted on arXiv 18 May 2021.

Builds on

21 of 100 references.

References · 21

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9 more
  1. 2020RLOC: Terrain-Aware Legged Locomotion using Reinforcement Learning and Optimal Controlcited by 46
  2. 2020An Equivalence between Loss Functions and Non-Uniform Sampling in Experience Replaycited by 41
  3. 2017Sparse Markov Decision Processes with Causal Sparse Tsallis Entropy Regularization for Reinforcement Learningcited by 36
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  5. 2020Spending Money Wisely: Online Electronic Coupon Allocation based on Real-Time User Intent Detectioncited by 13
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Citing papers per year: 2024: 1; 2025: 0; 2026: 1.

2 papers.