Physically Plausible Pose Refinement using Fully Differentiable Forces
Not on the map. Why?
Abstract (arXiv)
All hand-object interaction is controlled by forces that the two bodies exert on each other, but little work has been done in modeling these underlying forces when doing pose and contact estimation from RGB/RGB-D data. Given the pose of the hand and object from any pose estimation system, we propose an end-to-end differentiable model that refines pose estimates by learning the forces experienced by the object at each vertex in its mesh. By matching the learned net force to an estimate of net force based on finite differences of position, this model is able to find forces that accurately describe the movement of the object, while resolving issues like mesh interpenetration and lack of contact. Evaluating on the ContactPose dataset, we show this model successfully corrects poses and finds contact maps that better match the ground truth, despite not using any RGB or depth image data.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 5 of its 7 references that are in the map. First posted on arXiv 17 May 2021.
Builds on
5 of 7 references.
References · 5
- 2019Learning joint reconstruction of hands and manipulated objectscited by 377
- 2020InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 244
- 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 180
- 2021ContactOpt: Optimizing Contact to Improve Graspscited by 137
- 2015Capturing Hands in Action using Discriminative Salient Points and Physics Simulationcited by 115
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Citing papers per year: 2022: 1.
1 paper.