Detecting and Matching Related Objects with One Proposal Multiple Predictions
Not on the map. Why?
Abstract (arXiv)
Tracking players in sports videos is commonly done in a tracking-by-detection framework, first detecting players in each frame, and then performing association over time. While for some sports tracking players is sufficient for game analysis, sports like hockey, tennis and polo may require additional detections, that include the object the player is holding (e.g. racket, stick). The baseline solution for this problem involves detecting these objects as separate classes, and matching them to player detections based on the intersection over union (IoU). This approach, however, leads to poor matching performance in crowded situations, as it does not model the relationship between players and objects. In this paper, we propose a simple yet efficient way to detect and match players and related objects at once without extra cost, by considering an implicit association for prediction of multiple objects through the same proposal box. We evaluate the method on a dataset of broadcast ice hockey videos, and also a new public dataset we introduce called COCO +Torso. On the ice hockey dataset, the proposed method boosts matching performance from 57.1% to 81.4%, while also improving the meanAP of player+stick detections from 68.4% to 88.3%. On the COCO +Torso dataset, we see matching improving from 47.9% to 65.2%. The COCO +Torso dataset, code and pre-trained models will be released at https://github.com/foreverYoungGitHub/detect-and-match-related-objects.
Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 15 of its 23 references that are in the map. First posted on arXiv 23 Apr 2021.
Builds on
15 of 23 references.
References · 15
- 2015Deep Residual Learning for Image Recognitioncited by 51,809
- 2014Microsoft COCO: Common Objects in Contextcited by 17,498
- 2015Fast R-CNNcited by 2,930
- 2018YOLOv3: An Incremental Improvementcited by 2,652
- 2017Simple Online and Realtime Tracking with a Deep Association Metriccited by 908
- 2016Simple Online and Realtime Trackingcited by 862
- 2018DensePose: Dense Human Pose Estimation In The Wildcited by 573
- 2019Distance-IoU Loss: Faster and Better Learning for Bounding Box Regressioncited by 454
- 2019Towards Real-Time Multi-Object Trackingcited by 311
- 2020Detection in Crowded Scenes: One Proposal, Multiple Predictionscited by 59
- 2020NMS by Representative Region: Towards Crowded Pedestrian Detection by Proposal Pairingcited by 36
- 2020TTNet: Real-time temporal and spatial video analysis of table tenniscited by 35
3 more
Built on by
Citing papers per year: 2022: 2; 2023: 1; 2024: 0; 2025: 1.
4 papers.
- 2022SoccerNet-Tracking: Multiple Object Tracking Dataset and Benchmark in Soccer Videoscited by 80
- 2022Semi-Supervised Training to Improve Player and Ball Detection in Soccercited by 25
- 2023A Scale-Invariant Trajectory Simplification Method for Efficient Data Collection in Videoscited by 0
- 2025Calisthenics Skills Temporal Video Segmentationcited by 0
- 2025Calisthenics Skills Temporal Video Segmentation16 Jul 2025
- 2023A Scale-Invariant Trajectory Simplification Method for Efficient Data Collection in Videos3 Apr 2023
- 2022SoccerNet-Tracking: Multiple Object Tracking Dataset and Benchmark in Soccer Videos14 Apr 2022
- 2022Semi-Supervised Training to Improve Player and Ball Detection in Soccer14 Apr 2022