Spectrogram Inpainting for Interactive Generation of Instrument Sounds
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Abstract (arXiv)
Modern approaches to sound synthesis using deep neural networks are hard to control, especially when fine-grained conditioning information is not available, hindering their adoption by musicians. In this paper, we cast the generation of individual instrumental notes as an inpainting-based task, introducing novel and unique ways to iteratively shape sounds. To this end, we propose a two-step approach: first, we adapt the VQ-VAE-2 image generation architecture to spectrograms in order to convert real-valued spectrograms into compact discrete codemaps, we then implement token-masked Transformers for the inpainting-based generation of these codemaps. We apply the proposed architecture on the NSynth dataset on masked resampling tasks. Most crucially, we open-source an interactive web interface to transform sounds by inpainting, for artists and practitioners alike, opening up to new, creative uses.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 18 of its 57 references that are in the map. First posted on arXiv 15 Apr 2021.
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18 of 57 references.
References · 18
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6 more
- 2016DeepBach: a Steerable Model for Bach Chorales Generationcited by 90
- 2018The challenge of realistic music generation: modelling raw audio at scalecited by 63
- 2019Universal audio synthesizer control with normalizing flowscited by 16
- 2019NONOTO: A Model-agnostic Web Interface for Interactive Music Composition by Inpaintingcited by 10
- 2020Vector Quantized Contrastive Predictive Coding for Template-based Music Generationcited by 10
- 2019Neural Drum Machine : An Interactive System for Real-time Synthesis of Drum Soundscited by 8
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