mlsanityData to 7 Oct 2026

Personalized Bundle Recommendation in Online Games

arXiv 2104.05307 ↗First posted 12 Apr 2021cs.IR cs.LGcited by 15

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Abstract (arXiv)

In business domains, textitbundling is one of the most important marketing strategies to conduct product promotions, which is commonly used in online e-commerce and offline retailers. Existing recommender systems mostly focus on recommending individual items that users may be interested in. In this paper, we target at a practical but less explored recommendation problem named bundle recommendation, which aims to offer a combination of items to users. To tackle this specific recommendation problem in the context of the virtual mall in online games, we formalize it as a link prediction problem on a user-item-bundle tripartite graph constructed from the historical interactions, and solve it with a neural network model that can learn directly on the graph-structure data. Extensive experiments on three public datasets and one industrial game dataset demonstrate the effectiveness of the proposed method. Further, the bundle recommendation model has been deployed in production for more than one year in a popular online game developed by Netease Games, and the launch of the model yields more than 60% improvement on conversion rate of bundles, and a relative improvement of more than 15% on gross merchandise volume (GMV).

Key facts. Cited by 15 papers in the map (data through 7 Oct 2026). Builds on 10 of its 20 references that are in the map. First posted on arXiv 12 Apr 2021.

Builds on

10 of 20 references.

References · 10

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  2. 2016Semi-Supervised Classification with Graph Convolutional Networkscited by 11,282
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  4. 2013Distributed Representations of Words and Phrases and their Compositionalitycited by 3,462
  5. 2017Modeling Relational Data with Graph Convolutional Networkscited by 1,684
  6. 2017Neural Collaborative Filteringcited by 1,108
  7. 2016Wide & Deep Learning for Recommender Systemscited by 745
  8. 2019A Neural Influence Diffusion Model for Social Recommendationcited by 69
  9. 2019STAR-GCN: Stacked and Reconstructed Graph Convolutional Networks for Recommender Systemscited by 54
  10. 2019A Hierarchical Self-Attentive Model for Recommending User-Generated Item Listscited by 9

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2022: 3; 2023: 5; 2024: 2; 2025: 2; 2026: 3.

15 papers.

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