mlsanityData to 14 Oct 2026

Batch Monte Carlo Tree Search

arXiv 2104.04278 ↗First posted 9 Apr 2021cs.AIcited by 5

Not on the map. Why?

Abstract (arXiv)

Making inferences with a deep neural network on a batch of states is much faster with a GPU than making inferences on one state after another. We build on this property to propose Monte Carlo Tree Search algorithms using batched inferences. Instead of using either a search tree or a transposition table we propose to use both in the same algorithm. The transposition table contains the results of the inferences while the search tree contains the statistics of Monte Carlo Tree Search. We also propose to analyze multiple heuristics that improve the search: the μ FPU, the Virtual Mean, the Last Iteration and the Second Move heuristics. They are evaluated for the game of Go using a MobileNet neural network.

Key facts. Cited by 5 papers in the map (data through 14 Oct 2026). Builds on 6 of its 28 references that are in the map. First posted on arXiv 9 Apr 2021.

Builds on

6 of 28 references.

References · 6

  1. 2019Accelerating Self-Play Learning in Gocited by 64
  2. 2019ELF OpenGo: An Analysis and Open Reimplementation of AlphaZerocited by 39
  3. 2018Watch the Unobserved: A Simple Approach to Parallelizing Monte Carlo Tree Searchcited by 13
  4. 2020Polygames: Improved Zero Learningcited by 11
  5. 2020Mobile Networks for Computer Gocited by 5
  6. 2021Improving Model and Search for Computer Gocited by 3

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2023: 1; 2024: 2; 2025: 1; 2026: 1.

5 papers.