Online Market Equilibrium with Application to Fair Division
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Abstract (arXiv)
Computing market equilibria is a problem of both theoretical and applied interest. Much research to date focuses on the case of static Fisher markets with full information on buyers' utility functions and item supplies. Motivated by real-world markets, we consider an online setting: individuals have linear, additive utility functions; items arrive sequentially and must be allocated and priced irrevocably. We define the notion of an online market equilibrium in such a market as time-indexed allocations and prices which guarantee buyer optimality and market clearance in hindsight. We propose a simple, scalable and interpretable allocation and pricing dynamics termed as PACE. When items are drawn i.i.d. from an unknown distribution (with a possibly continuous support), we show that PACE leads to an online market equilibrium asymptotically. In particular, PACE ensures that buyers' time-averaged utilities converge to the equilibrium utilities w.r.t. a static market with item supplies being the unknown distribution and that buyers' time-averaged expenditures converge to their per-period budget. Hence, many desirable properties of market equilibrium-based fair division such as no envy, Pareto optimality, and the proportional-share guarantee are also attained asymptotically in the online setting. Next, we extend the dynamics to handle quasilinear buyer utilities, which gives the first online algorithm for computing first-price pacing equilibria. Finally, numerical experiments on real and synthetic datasets show that the dynamics converges quickly under various metrics.
Key facts. Cited by 8 papers in the map (data through 7 Oct 2026). First posted on arXiv 24 Mar 2021.
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Citing papers per year: 2022: 2; 2023: 2; 2024: 2; 2025: 0; 2026: 2.
8 papers.
- 2023Learning Fair Division from Bandit Feedbackcited by 8
- 2022Optimal Spend Rate Estimation and Pacing for Ad Campaigns with Budgetscited by 4
- 2024Keep Everyone Happy: Online Fair Division of Numerous Items with Few Copiescited by 4
- 2022Stochastic Online Fisher Markets: Static Pricing Limits and Adaptive Enhancementscited by 2
- 2023Online Parameter Identification of Generalized Non-cooperative Gamecited by 0
- 2024Large-Scale Contextual Market Equilibrium Computation through Deep Learningcited by 0
- 2026Towards Model-Free Learning in Dynamic Population Games: An Application to Karma Economiescited by 0
- 2026Attribution Markets: A Fisher-Market Formulation for Fractional Credit Assignment Between Planned Tasks and Performed Actionscited by 0
- 2026Attribution Markets: A Fisher-Market Formulation for Fractional Credit Assignment Between Planned Tasks and Performed Actions22 Jul 2026
- 2026Towards Model-Free Learning in Dynamic Population Games: An Application to Karma Economies11 May 2026
- 2024Keep Everyone Happy: Online Fair Division of Numerous Items with Few Copies23 Aug 2024
- 2024Large-Scale Contextual Market Equilibrium Computation through Deep Learning11 Jun 2024
- 2023Learning Fair Division from Bandit Feedback15 Nov 2023
- 2023Online Parameter Identification of Generalized Non-cooperative Game14 Oct 2023
- 2022Stochastic Online Fisher Markets: Static Pricing Limits and Adaptive Enhancements27 Apr 2022
- 2022Optimal Spend Rate Estimation and Pacing for Ad Campaigns with Budgets4 Feb 2022