mlsanityData to 7 Oct 2026

PGT: A Progressive Method for Training Models on Long Videos

arXiv 2103.11313 ↗First posted 21 Mar 2021cs.CVcited by 7

Not on the map. Why?

Abstract (arXiv)

Convolutional video models have an order of magnitude larger computational complexity than their counterpart image-level models. Constrained by computational resources, there is no model or training method that can train long video sequences end-to-end. Currently, the main-stream method is to split a raw video into clips, leading to incomplete fragmentary temporal information flow. Inspired by natural language processing techniques dealing with long sentences, we propose to treat videos as serial fragments satisfying Markov property, and train it as a whole by progressively propagating information through the temporal dimension in multiple steps. This progressive training (PGT) method is able to train long videos end-to-end with limited resources and ensures the effective transmission of information. As a general and robust training method, we empirically demonstrate that it yields significant performance improvements on different models and datasets. As an illustrative example, the proposed method improves SlowOnly network by 3.7 mAP on Charades and 1.9 top-1 accuracy on Kinetics with negligible parameter and computation overhead. Code is available at https://github.com/BoPang1996/PGT.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 56 of its 70 references that are in the map. First posted on arXiv 21 Mar 2021.

Builds on

56 of 70 references.

References · 56

  1. 2015Deep Residual Learning for Image Recognitioncited by 51,809
  2. 2014Very Deep Convolutional Networks for Large-Scale Image Recognitioncited by 15,267
  3. 2016SGDR: Stochastic Gradient Descent with Warm Restartscited by 4,993
  4. 2014Going Deeper with Convolutionscited by 4,231
  5. 2017Quo Vadis, Action Recognition? A New Model and the Kinetics Datasetcited by 3,259
  6. 2017Non-local Neural Networkscited by 2,290
  7. 2017The Kinetics Human Action Video Datasetcited by 1,894
  8. 2018SlowFast Networks for Video Recognitioncited by 1,862
  9. 2017Accurate, Large Minibatch SGD: Training ImageNet in 1 Hourcited by 1,479
  10. 2015Convolutional LSTM Network: A Machine Learning Approach for Precipitation Nowcastingcited by 1,428
  11. 2017A Closer Look at Spatiotemporal Convolutions for Action Recognitioncited by 1,139
  12. 2020Designing Network Design Spacescited by 954
38 more
  1. 2018TSM: Temporal Shift Module for Efficient Video Understandingcited by 852
  2. 2020X3D: Expanding Architectures for Efficient Video Recognitioncited by 635
  3. 2017Can Spatiotemporal 3D CNNs Retrace the History of 2D CNNs and ImageNet?cited by 551
  4. 2017Understanding the Effective Receptive Field in Deep Convolutional Neural Networkscited by 549
  5. 2016Hollywood in Homes: Crowdsourcing Data Collection for Activity Understandingcited by 535
  6. 2014Long-term Recurrent Convolutional Networks for Visual Recognition and Descriptioncited by 483
  7. 2017AVA: A Video Dataset of Spatio-temporally Localized Atomic Visual Actionscited by 449
  8. 2017Learning Spatio-Temporal Representation with Pseudo-3D Residual Networkscited by 386
  9. 2016Convolutional Two-Stream Network Fusion for Video Action Recognitioncited by 384
  10. 2018A Short Note about Kinetics-600cited by 331
  11. 2018Video Action Transformer Networkcited by 316
  12. 2017Temporal Segment Networks for Action Recognition in Videoscited by 279
  13. 2018Long-Term Feature Banks for Detailed Video Understandingcited by 239
  14. 2015Beyond Short Snippets: Deep Networks for Video Classificationcited by 233
  15. 2018Videos as Space-Time Region Graphscited by 221
  16. 2015Action-Conditional Video Prediction using Deep Networks in Atari Gamescited by 171
  17. 2017Decomposing Motion and Content for Natural Video Sequence Predictioncited by 168
  18. 2018ECO: Efficient Convolutional Network for Online Video Understandingcited by 115
  19. 2014Translating Videos to Natural Language Using Deep Recurrent Neural Networkscited by 95
  20. 2020Detailed 2D-3D Joint Representation for Human-Object Interactioncited by 93
  21. 2018Timeception for Complex Action Recognitioncited by 89
  22. 2018Actor-Centric Relation Networkcited by 87
  23. 2018Pose Flow: Efficient Online Pose Trackingcited by 80
  24. 2020PaStaNet: Toward Human Activity Knowledge Enginecited by 79
  25. 2020TubeTK: Adopting Tubes to Track Multi-Object in a One-Step Training Modelcited by 70
  26. 2020Recursive Social Behavior Graph for Trajectory Predictioncited by 66
  27. 2020Asynchronous Interaction Aggregation for Action Detectioncited by 65
  28. 2017Appearance-and-Relation Networks for Video Classificationcited by 61
  29. 2016VideoLSTM Convolves, Attends and Flows for Action Recognitioncited by 60
  30. 2017Learnable pooling with Context Gating for video classificationcited by 58
  31. 2019VideoGraph: Recognizing Minutes-Long Human Activities in Videoscited by 57
  32. 2019Grouped Spatial-Temporal Aggregation for Efficient Action Recognitioncited by 55
  33. 2018Representation Flow for Action Recognitioncited by 51
  34. 2019AssembleNet: Searching for Multi-Stream Neural Connectivity in Video Architecturescited by 46
  35. 2015Human Action Recognition using Factorized Spatio-Temporal Convolutional Networkscited by 40
  36. 2018Spatio-Temporal Channel Correlation Networks for Action Classificationcited by 38
  37. 2015Modeling Spatial-Temporal Clues in a Hybrid Deep Learning Framework for Video Classificationcited by 21
  38. 2017Lattice Long Short-Term Memory for Human Action Recognitioncited by 16

50 most cited of 56 All 56 (JSON)

Built on by

Cited by year

Citing papers per year: 2022: 2; 2023: 1; 2024: 1; 2025: 3.

7 papers.