F-CAD: A Framework to Explore Hardware Accelerators for Codec Avatar Decoding
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Abstract (arXiv)
Creating virtual avatars with realistic rendering is one of the most essential and challenging tasks to provide highly immersive virtual reality (VR) experiences. It requires not only sophisticated deep neural network (DNN) based codec avatar decoders to ensure high visual quality and precise motion expression, but also efficient hardware accelerators to guarantee smooth real-time rendering using lightweight edge devices, like untethered VR headsets. Existing hardware accelerators, however, fail to deliver sufficient performance and efficiency targeting such decoders which consist of multi-branch DNNs and require demanding compute and memory resources. To address these problems, we propose an automation framework, called F-CAD (Facebook Codec avatar Accelerator Design), to explore and deliver optimized hardware accelerators for codec avatar decoding. Novel technologies include 1) a new accelerator architecture to efficiently handle multi-branch DNNs; 2) a multi-branch dynamic design space to enable fine-grained architecture configurations; and 3) an efficient architecture search for picking the optimized hardware design based on both application-specific demands and hardware resource constraints. To the best of our knowledge, F-CAD is the first automation tool that supports the whole design flow of hardware acceleration of codec avatar decoders, allowing joint optimization on decoder designs in popular machine learning frameworks and corresponding customized accelerator design with cycle-accurate evaluation. Results show that the accelerators generated by F-CAD can deliver up to 122.1 frames per second (FPS) and 91.6% hardware efficiency when running the latest codec avatar decoder. Compared to the state-of-the-art designs, F-CAD achieves 4.0X and 2.8X higher throughput, 62.5% and 21.2% higher efficiency than DNNBuilder and HybridDNN by targeting the same hardware device.
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 8 of its 19 references that are in the map. First posted on arXiv 8 Mar 2021.
Builds on
8 of 19 references.
References · 8
- 2017In-Datacenter Performance Analysis of a Tensor Processing Unitcited by 618
- 2018Deep Appearance Models for Face Renderingcited by 164
- 2020Audio- and Gaze-driven Facial Animation of Codec Avatarscited by 46
- 2020AutoDNNchip: An Automated DNN Chip Predictor and Builder for Both FPGAs and ASICscited by 26
- 2020DNNExplorer: A Framework for Modeling and Exploring a Novel Paradigm of FPGA-based DNN Acceleratorcited by 18
- 2020Expressive Telepresence via Modular Codec Avatarscited by 17
- 2020HybridDNN: A Framework for High-Performance Hybrid DNN Accelerator Design and Implementationcited by 9
- 2020OO-VR: NUMA Friendly Object-Oriented VR Rendering Framework For Future NUMA-Based Multi-GPU Systemscited by 1
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Citing papers per year: 2022: 1; 2023: 0; 2024: 1.
2 papers.