Loosely Synchronized Search for Multi-agent Path Finding with Asynchronous Actions
Not on the map. Why?
Abstract (arXiv)
Multi-agent path finding (MAPF) determines an ensemble of collision-free paths for multiple agents between their respective start and goal locations. Among the available MAPF planners for workspace modeled as a graph, A*-based approaches have been widely investigated due to their guarantees on completeness and solution optimality, and have demonstrated their efficiency in many scenarios. However, almost all of these A*-based methods assume that each agent executes an action concurrently in that all agents start and stop together. This article presents a natural generalization of MAPF with asynchronous actions (MAPF-AA) where agents do not necessarily start and stop concurrently. The main contribution of the work is a proposed approach called Loosely Synchronized Search (LSS) that extends A*-based MAPF planners to handle asynchronous actions. We show LSS is complete and finds an optimal solution if one exists. We also combine LSS with other existing MAPF methods that aims to trade-off optimality for computational efficiency. Numerical results are presented to corroborate the performance of LSS and the applicability of the proposed method is verified in the Robotarium, a remotely accessible swarm robotics research platform.
Key facts. Cited by 5 papers in the map (data through 7 Oct 2026). Builds on 7 of its 33 references that are in the map. First posted on arXiv 8 Mar 2021.
Builds on
7 of 33 references.
References · 7
- 2019Multi-Agent Pathfinding: Definitions, Variants, and Benchmarkscited by 197
- 2018Searching with Consistent Prioritization for Multi-Agent Path Findingcited by 80
- 2020EECBS: A Bounded-Suboptimal Search for Multi-Agent Path Findingcited by 67
- 2016Multi-Agent Path Finding with Delay Probabilitiescited by 17
- 2019dRRT*: Scalable and Informed Asymptotically-Optimal Multi-Robot Motion Planningcited by 15
- 2021Subdimensional Expansion for Multi-objective Multi-agent Path Findingcited by 9
- 2017Modifying Optimal SAT-based Approach to Multi-agent Path-finding Problem to Suboptimal Variantscited by 4
Built on by
Citing papers per year: 2021: 1; 2022: 0; 2023: 1; 2024: 1; 2025: 0; 2026: 2.
5 papers.
- 2024Loosely Synchronized Rule-Based Planning for Multi-Agent Path Finding with Asynchronous Actionscited by 4
- 2021Multi-objective Conflict-based Search Using Safe-interval Path Planningcited by 1
- 2023DMS*: Minimizing Makespan for Multi-Agent Combinatorial Path Findingcited by 0
- 2026Conflict-Based Search for Multi Agent Path Finding with Asynchronous Actionscited by 0
- 2026Multi-Agent Pathfinding with Non-Unit Integer Edge Costs via Enhanced Conflict-Based Search and Graph Discretizationcited by 0
- 2026Multi-Agent Pathfinding with Non-Unit Integer Edge Costs via Enhanced Conflict-Based Search and Graph Discretization7 Apr 2026
- 2026Conflict-Based Search for Multi Agent Path Finding with Asynchronous Actions19 Mar 2026
- 2024Loosely Synchronized Rule-Based Planning for Multi-Agent Path Finding with Asynchronous Actions16 Dec 2024
- 2023DMS*: Minimizing Makespan for Multi-Agent Combinatorial Path Finding11 Dec 2023
- 2021Multi-objective Conflict-based Search Using Safe-interval Path Planning2 Aug 2021