Conflict-Based Search for Multi Agent Path Finding with Asynchronous Actions
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Abstract (arXiv)
Multi-Agent Path Finding (MAPF) seeks collision-free paths for multiple agents from their respective start locations to their respective goal locations while minimizing path costs. Most existing MAPF algorithms rely on a common assumption of synchronized actions, where the actions of all agents start at the same time and always take a time unit, which may limit the use of MAPF planners in practice. To get rid of this assumption, Continuous-time Conflict-Based Search (CCBS) is a popular approach that can find optimal solutions for MAPF with asynchronous actions (MAPF-AA). However, CCBS has recently been identified to be incomplete due to an uncountably infinite state space created by continuous wait durations. This paper proposes a new method, Conflict-Based Search with Asynchronous Actions (CBS-AA), which bypasses this theoretical issue and can solve MAPF-AA with completeness and solution optimality guarantees. Based on CBS-AA, we also develop conflict resolution techniques to improve the scalability of CBS-AA further. Our test results show that our method can reduce the number of branches by up to 90%.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 5 of its 21 references that are in the map. First posted on arXiv 19 Mar 2026.
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5 of 21 references.
References · 5
- 2019Multi-Agent Pathfinding: Definitions, Variants, and Benchmarkscited by 197
- 2020Time-Independent Planning for Multiple Moving Agentscited by 5
- 2021Loosely Synchronized Search for Multi-agent Path Finding with Asynchronous Actionscited by 5
- 2024Loosely Synchronized Rule-Based Planning for Multi-Agent Path Finding with Asynchronous Actionscited by 4
- 2025Optimal Multi-Agent Path Finding in Continuous Timecited by 1
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