mlsanityData to 7 Oct 2026

Combinatorial Pure Exploration with Bottleneck Reward Function

arXiv 2102.12094 ↗First posted 24 Feb 2021cs.LGcited by 4

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Abstract (arXiv)

In this paper, we study the Combinatorial Pure Exploration problem with the Bottleneck reward function (CPE-B) under the fixed-confidence (FC) and fixed-budget (FB) settings. In CPE-B, given a set of base arms and a collection of subsets of base arms (super arms) following a certain combinatorial constraint, a learner sequentially plays a base arm and observes its random reward, with the objective of finding the optimal super arm with the maximum bottleneck value, defined as the minimum expected reward of the base arms contained in the super arm. CPE-B captures a variety of practical scenarios such as network routing in communication networks, and its unique challenges fall on how to utilize the bottleneck property to save samples and achieve the statistical optimality. None of the existing CPE studies (most of them assume linear rewards) can be adapted to solve such challenges, and thus we develop brand-new techniques to handle them. For the FC setting, we propose novel algorithms with optimal sample complexity for a broad family of instances and establish a matching lower bound to demonstrate the optimality (within a logarithmic factor). For the FB setting, we design an algorithm which achieves the state-of-the-art error probability guarantee and is the first to run efficiently on fixed-budget path instances, compared to existing CPE algorithms. Our experimental results on the top-k, path and matching instances validate the empirical superiority of the proposed algorithms over their baselines.

Key facts. Cited by 4 papers in the map (data through 7 Oct 2026). Builds on 11 of its 47 references that are in the map. First posted on arXiv 24 Feb 2021.

Builds on

11 of 47 references.

References · 11

  1. 2014On the Complexity of Best Arm Identification in Multi-Armed Bandit Modelscited by 280
  2. 2014Combinatorial Multi-Armed Bandit and Its Extension to Probabilistically Triggered Armscited by 78
  3. 2016An optimal algorithm for the Thresholding Bandit Problemcited by 62
  4. 2016Combinatorial Multi-Armed Bandit with General Reward Functionscited by 56
  5. 2017Nearly Optimal Sampling Algorithms for Combinatorial Pure Explorationcited by 18
  6. 2016Pure Exploration of Multi-armed Bandit Under Matroid Constraintscited by 13
  7. 2019Polynomial-time Algorithms for Multiple-arm Identification with Full-bandit Feedbackcited by 8
  8. 2020Combinatorial Pure Exploration of Dueling Banditcited by 8
  9. 2020Online Dense Subgraph Discovery via Blurred-Graph Feedbackcited by 4
  10. 2018Combinatorial Pure Exploration with Continuous and Separable Reward Functions and Its Applications (Extended Version)cited by 3
  11. 20142-Vertex Connectivity in Directed Graphscited by 1

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Citing papers per year: 2021: 1; 2022: 0; 2023: 2; 2024: 1.

4 papers.