mlsanityData to 14 Oct 2026

Pure Exploration of Multi-armed Bandit Under Matroid Constraints

arXiv 1605.07162 ↗First posted 23 May 2016cs.LG cs.DScited by 14

Not on the map. Why?

Abstract (arXiv)

We study the pure exploration problem subject to a matroid constraint (Best-Basis) in a stochastic multi-armed bandit game. In a Best-Basis instance, we are given n stochastic arms with unknown reward distributions, as well as a matroid M over the arms. Let the weight of an arm be the mean of its reward distribution. Our goal is to identify a basis of M with the maximum total weight, using as few samples as possible. The problem is a significant generalization of the best arm identification problem and the top-k arm identification problem, which have attracted significant attentions in recent years. We study both the exact and PAC versions of Best-Basis, and provide algorithms with nearly-optimal sample complexities for these versions. Our results generalize and/or improve on several previous results for the top-k arm identification problem and the combinatorial pure exploration problem when the combinatorial constraint is a matroid.

Key facts. Cited by 14 papers in the map (data through 14 Oct 2026). First posted on arXiv 23 May 2016.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2021: 5; 2022: 0; 2023: 3; 2024: 2; 2025: 2; 2026: 2.

14 papers.

Sort: